Jared Posted November 17, 2002 Which Modeling Package does ID Software use to model/animate their models. I believe I heard it was Maya for better control of painting on vertexs. 0 Share this post Link to post
DOOM Anomaly Posted November 17, 2002 I dunno what it is, but what ever it is, it sure is purtty looking and must cost more than a pretty penny. 0 Share this post Link to post
dsm Posted November 17, 2002 At the Macworld presentation JC said that the models (or at least some of them - I don't remember) were done in Maya. Then again, in some obscure corner of my subconsciousness, I have this odd feeling about having once read in an interview that they went over to a different package. 0 Share this post Link to post
Jared Posted November 17, 2002 Not sure if im allowed to talk about this but there is a file "around" called MayaImportx86.dll which I thought was kinda interesting. If you know what I mean. 0 Share this post Link to post
Darkstalker Posted November 17, 2002 They use Lightwave, Maya and 3dSMax. 0 Share this post Link to post
The_Tonx Posted November 17, 2002 Darkstalker said:They use Lightwave, Maya and 3dSMax. That would be my guess too.. :) 0 Share this post Link to post
Zaldron Posted November 17, 2002 They can afford whatever each artist wants. You think $1500-$3500 makes any difference to them? 0 Share this post Link to post
Wobbo Posted November 17, 2002 The doom 3 engine supports native lightwave files, i cant tell you how to do it 0 Share this post Link to post
Crix Posted November 19, 2002 /me is glad to see the c0ff33 brewing once again :) *burp 0 Share this post Link to post
BNA! Posted December 18, 2002 Wobbo said:The doom 3 engine supports native lightwave files, i cant tell you how to do it Make your model,scale it to the correct size (8m in lw = 1 grid unit in grid8 of GtkRadiant), make a proper UV map, convert the model from quads to triangles, make a material file and drop it into the level. 0 Share this post Link to post
AirRaid Posted December 18, 2002 I think he knows how to do it... Just a hunch. :P 0 Share this post Link to post
BNA! Posted December 18, 2002 AirRaid said:I think he knows how to do it... Language problems, sorry. 0 Share this post Link to post