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bluemoss, April 4 in Doom Editing
Title says all really.
In regular Doom format I don't think so. But maybe you can join them.
You can also have them blink syncronized. Although having one inside another (Like crate under light) produces... interesting results.
If your engine of choice supports scripts, shouldn't be a problem. But yeah, joining separate spaces by setting identical sidedef number works, though that obviously will also give you identical height & texture properties for each of the spaces.
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