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xdarkmasterx

The dark forest (MBF wad)

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The first room is one of the most innovative things I've seen in a while! 

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Posted (edited)
1 hour ago, Korozive said:

Ya'll are joking right?

They aren't - I just tested the map myself. This is defenitely one of the most innovative wads I've played in years.

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That "liquid" is not damaging in the first room, but it is in the second room. How consistent is this? And therefore i have to deduct one point for my rating: 0/10

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24 minutes ago, grrfield said:

That "liquid" is not damaging in the first room, but it is in the second room. How consistent is this? And therefore i have to deduct one point for my rating: 0/10

 

The first fellow must have had a good diet. 

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9 hours ago, terrcraftguy695 said:

This wad is the most innovative Doom wads in years!

 

 

It has, erm,.... potential...

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That means I won't ever be able to use this beautiful sky in my maps, what a world. Q_Q

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19 minutes ago, joe-ilya said:

That means I won't ever be able to use this beautiful sky in my maps, what a world. Q_Q

 

That's a point... maybe it was discourteous to use somebody's picture without permission

 

So, the sky has been replaced with something even better. Have fun! ;)

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Posted (edited)

People tend to talk about Build engine games approximating real world locations/objects but I feel this wad edges them out. I feel like my face looked like your avatar @xdarkmasterx while I was playing the dark forest.

If you're not finding it enjoyable @Morpheus666 you more than likely have your music turned off. Crank it up and you'll get into the flow of the map.

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Posted (edited)

Can you put the WAD in a .zip file with an idgames-style .txt file, for autists like me? I like to have the author name and map name and the date that this version was uploaded/updated

edit: Nvm, I posted this before actually opening the WAD

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there are interesting design choices that i think need a explanation.. like one major thing that i am asking is simple:

 

Why is there so many phallic shaped objects in the wad, Is it suppose to be a joke wad? cuz i guess i missed the punch line.

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1 minute ago, Morpheus666 said:

there are interesting design choices that i think need a explanation.. like one major thing that i am asking is simple:

 

Why is there so many phallic shaped objects in the wad, Is it suppose to be a joke wad? cuz i guess i missed the punch line.

 

I think the first four words of the OP's description kinda gives it away tbh :P

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Posted (edited)

@129thVisplane made a good 128x128 version of the sp_face2 you're using as a sky.   See page 22 of https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/?page=22

 

@EffinghamHuffnagel also made a good switch version at the bottom of page 34

 

I used both in the end area for Altar of Extraction.

 

 

EDIT: OH DEAR GOD MY EYES!!  I JUST TRIED DARK FOREST....

Edited by Gokuma

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13 hours ago, Morpheus666 said:

it's interesting....not too good but playable? ig if your into this weird ass shit

Denial

13 hours ago, Morpheus666 said:

there are interesting design choices that i think need a explanation.. like one major thing that i am asking is simple:

 

Why is there so many phallic shaped objects in the wad, Is it suppose to be a joke wad? cuz i guess i missed the punch line.

Anger

13 hours ago, Morpheus666 said:

it deserves a cacoaward

Acceptance

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13 hours ago, Morpheus666 said:

 

Why is there so many phallic shaped objects in the wad, Is it suppose to be a joke wad? cuz i guess i missed the punch line.

bad = funny

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Never have I experienced such emotive depth in and Doom pwad I've ever played. 

This one goes down in the anal's of the rich history of custom Doom content. 

10/10

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