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Brock

Cant load a gameplay mod in my maps (UDMF)

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I am making a custom map that uses supercharge.Problem is they are 2 scrip errors in the ZSCRIPT that i dont know how to fix.

 

#include "scripts/t_m8f_is_settings.zs"

#include "scripts/t_m8f_is_event_handler.zs"

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@Finnthemapmakerwhat other mod are you using? Because, afaik, Supercharge doesn't use ZScript and wouldn't work in Zandronum to begin with...so the problem comes with the other mod that you didn't posted here.

 

And my bet is that you are using one of m8f's mods...can't say exactly which mod it is because idk the used mod.

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4 hours ago, Finnthemapmaker said:

I am making a custom map that uses supercharge.Problem is they are 2 scrip errors in the ZSCRIPT that i dont know how to fix. 

 

are you loading any other wads or pk3s? what port are you running in?

 

Supercharge does use zscript, but only for the optional, GZDoom-only pistol starts option (which was pulled from m8f's pistol starts mod). in Zandronum, any zscript will be ignored, same goes for any earlier versions of ZDoom. would you be able to paste or screenshot the exact error you're seeing? it looks like the code in your post is just the contents of the zscript file in Supercharge

 

 

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