Tormentor667 Posted April 23, 2020 I will add that, thanks for the hint. 1 Share this post Link to post
Dimon12321 Posted April 23, 2020 (edited) There seem to be a bug in RC5. After I kill those invisible archviles and get the red key, I can't get back out. Maybe there is another secret which activates the door or the timer for "Door Close Wait Open" is set to several minutes, but the old version of that room was fine. It doesn't need any more secrets. Here is a save file: save1.zip Also, why did you replace Doomguy's face with an image of B.J.? 0 Share this post Link to post
Tormentor667 Posted April 24, 2020 Thank you, I just fixed the bug. Regarding the face of the player: The protagonist is "the stranger", for now I found the mugshot of BJ very fitting but if someone has a good mugshot with a caped face (only one face), I'd be happy :) 0 Share this post Link to post
Tormentor667 Posted April 24, 2020 Yeah, I know, it's as obviously from Heretic as BJ is from Wolfenstein, that's why I ask. 0 Share this post Link to post
Tormentor667 Posted April 26, 2020 Remaster v2.0 released, check first post and have fun playing it :) 1 Share this post Link to post
Turin Turambar Posted April 26, 2020 (edited) I'm playing it again. Ammo starvation seems to be fixed. The fight against the Archvile boss has been replaced by a venom based Skelly. Ok, it's a decent idea. Although now the difficulty lowered a bit too much as he is a single enemy, just spawn a chaingunner and 2 shotgunners in the adjacent room so the player has to take care of two flanks, and it should be balanced. However, I'm now stuck after the fight with the 3 invisible Archviles, which is something that didn't happen two weeks ago! I got the key as you can see, all the enemies are dead, but the exit door doesn't want to open. Something to do with how the door works? I noclipped it. On the red door church fight, maybe the enemies would be better if they appear after taking the key inside, as right now, you only have to fire rockets or shells at the entrance, where the enemies accumulate. 0 Share this post Link to post
Tormentor667 Posted April 26, 2020 Did you download the latest version? As soon as you have the red key after the fight with the 3 arch-viles, you can open the door normally, just tried it and it works: 0 Share this post Link to post
Turin Turambar Posted April 26, 2020 (edited) I downloaded the zip yesterday. The pk3 has a modification date from 04/23. I tried it again by starting a new game and noclipping there and it happened again. I'm using last GZDoom. I just finished it. Good map, some interesting fights and great ambient using the GZDoom potential. Nice use of Blood resources. Just one more thing: the map is dark and moody, which is good, but in some specific places it makes hard to notice where to go or see a switch. The switch from this room for example: https://i.imgur.com/X6M5RtH.png https://i.imgur.com/Q66FuP8.png Can you see the switch? No. Because the room is small, it seems there is no reason to turn back 180º, that is when you will see the switch. Some kind of sign, light that would hint the player to look there would be a good idea. 1 Share this post Link to post
Turin Turambar Posted April 26, 2020 Ok, I downloaded the level again, now it works! 1 Share this post Link to post
Custom Longplay Posted September 23, 2022 The City of the Damned - [4K60ᶠᵖˢ] - [100% Secret] 0 Share this post Link to post