So I'm working on a doom wad and I'm making a custom decorate file to give different stats such as health, size, mass and speed along with a different starting weapon. And adding a jump function as according to other DECORATE files as reference. But I'll load it up with nothing having changed. Zdoom has acknowledged the file's existence, confirmed due to a bug I had before. What's doing wrong? The Game's in PWAD format, IDK if that contributes to anything.
And yes, that is King Dedede's face down there on the status bar.
So I'm working on a doom wad and I'm making a custom decorate file to give different stats such as health, size, mass and speed along with a different starting weapon. And adding a jump function as according to other DECORATE files as reference. But I'll load it up with nothing having changed. Zdoom has acknowledged the file's existence, confirmed due to a bug I had before. What's doing wrong? The Game's in PWAD format, IDK if that contributes to anything.
And yes, that is King Dedede's face down there on the status bar.
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