XxcglezxX Posted April 21, 2020 (edited) is there a way to make a lift on a 3d floor on gzdoom builder udmf format? 0 Share this post Link to post
2 Kappes Buur Posted April 21, 2020 (edited) Yes, it is relatively easy to do. You will have to use multiple IDs for the same sector. Construct two 3D sectors on top of each other, where the upper 3D sector will be the lift which moves up and down. Pay attention to the floor/ceiling heights. The example shows what happens when the floors overlap. 3dfloor_overdriven.7z Edited April 21, 2020 by Kappes Buur 1 Share this post Link to post
1 Guardsoul Posted April 22, 2020 Missing ; after the delay. And just a safety measure, add a TagWait(52) before the delay. 1 Share this post Link to post
0 XxcglezxX Posted April 22, 2020 7 hours ago, Kappes Buur said: Yes, it is relatively easy to do. You will have to use multiple IDs for the same sector. Construct two 3D sectors on top of each other, where the upper 3D sector will be the lift which moves up and down. Pay attention to the floor/ceiling heights. The example shows what happens when the floors overlap. 3dfloor_overdriven.7z what am i doing wrong here? i got the top of the 3d floor to lower correctly but when i add the delay and the ceiling raise, it gives me an error. when i add the ceiling raise, i am able to save but the top of the 3d floor doesnt go back up in game. 0 Share this post Link to post
0 XxcglezxX Posted April 22, 2020 7 hours ago, Guardsoul said: Missing ; after the delay. And just a safety measure, add a TagWait(52) before the delay. thank you :)) 0 Share this post Link to post
is there a way to make a lift on a 3d floor on gzdoom builder udmf format?
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