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XxcglezxX

lifts on 3d floors?

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Yes, it is relatively easy to do. You will have to use multiple IDs for the same sector.

 

Construct two 3D sectors on top of each other, where the upper 3D sector will be

the lift which moves up and down.

 

Pay attention to the floor/ceiling heights.

The example shows what happens when the floors overlap.

 

 

 

3dfloor_overdriven.7z

Edited by Kappes Buur

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7 hours ago, Kappes Buur said:

Yes, it is relatively easy to do. You will have to use multiple IDs for the same sector.

 

Construct two 3D sectors on top of each other, where the upper 3D sector will be

the lift which moves up and down.

 

Pay attention to the floor/ceiling heights.

The example shows what happens when the floors overlap.

 

 

 

3dfloor_overdriven.7z

 

what am i doing wrong here? i got the top of the 3d floor to lower correctly but when i add the delay and the ceiling raise, it gives me an error. when i add the ceiling raise, i am able to save but the top of the 3d floor doesnt go back up in game.

Screenshot (126).png

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7 hours ago, Guardsoul said:

Missing ; after the delay. And just a safety measure, add a TagWait(52) before the delay.

 

thank you :))

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