I'd like to create a new shotgun pickup that behaves exactly the same as the normal shotgun. I'd basically like a reskin of the shotgun, while allowing for the original shotgun in the WAD as well. I've done this, and it almost works:
Actor Shotgun2 : Shotgun
{
States
{
Spawn:
SHOT B -1 //new sprite
Stop
}
}
The only issue that arises is during pickup. If I pick up one version of the shotgun, and then the next, my weapon lowers to switch to the shotgun, even though the shotgun is already picked up. It will do this even if the shotgun is currently in hand. Any ideas? Thanks.
I'd like to create a new shotgun pickup that behaves exactly the same as the normal shotgun. I'd basically like a reskin of the shotgun, while allowing for the original shotgun in the WAD as well. I've done this, and it almost works:
The only issue that arises is during pickup. If I pick up one version of the shotgun, and then the next, my weapon lowers to switch to the shotgun, even though the shotgun is already picked up. It will do this even if the shotgun is currently in hand. Any ideas? Thanks.
Share this post
Link to post