Aquila Chrysaetos Posted April 25, 2020 I was browsing Doom Wiki the other day and was led to Texture Extravaganza, which had never been officially finished, so I compiled a final version from the rc2, updated Stormcatcher's map, and sent it off to idgames. Also did some minor bug fixes, missing textures, rebuilt nodes, and the like. There's good work here, and I'm excited to share this with you all.https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/textxtra 16 Share this post Link to post
Doomkid Posted April 25, 2020 Excellent! Glad to see this released officially. 0 Share this post Link to post
NaZa Posted April 25, 2020 (edited) Glad to see this out. However, the project was initially led by me, then picked up by bzzrak as I had left the community during the latter half of 2017, and then after it died when bzzrak left the community I started compiling in summer 2019 but I then left the community partially again and then honestly just forgot about it. Dependable project leader, I guess. Edited April 25, 2020 by NaZa 0 Share this post Link to post