DSC Posted April 27, 2020 (edited) I'm no architect, but I believe things like MAP01 would be pretty easy... But the entirety of E4, now you're talking! Anyways, is there anyone out there with more knowledge than me that could give some well-informed opinions? Just quite an interesting topic, in my opinion. 3 Share this post Link to post
Wagi Posted April 27, 2020 I can attest that wow.wad is indeed extremely difficult to build in real life. 22 Share this post Link to post
DSC Posted April 27, 2020 20 minutes ago, Wagi said: I can attest that wow.wad is indeed extremely difficult to build in real life. We could just have a pit with loads of mirrors inside. 8 Share this post Link to post
Morpheus666 Posted April 27, 2020 (edited) if you are making to scale size then probably somewhere in the Millions would cost to construct a replica of it (purchasing Land, Getting a building license, materials and labor) 3 Share this post Link to post
DSC Posted April 27, 2020 1 minute ago, Morpheus666 said: if you are making to scale size then probably somewhere in the Millions would cost to construct a replica of it A replica of Entryway? 0 Share this post Link to post
Morpheus666 Posted April 27, 2020 (edited) 1 minute ago, DSC said: A replica of Entryway? yes assuming if you scale the building to how it is in Doom, you have to keep in mind the fact that the UAC ingame is a multi-stellar private company who is probably raking in millions of dollars. 5 Share this post Link to post
DSC Posted April 27, 2020 Man, then I don't even want to know what something like Refueling Base would cost... 0 Share this post Link to post
Rampy470 Posted April 27, 2020 I imagine the hard part would be coralling a bunch of zombies and flying produce in. 4 Share this post Link to post
nname Posted April 27, 2020 Some levels would be easier, since Doom definitely took some inspiration from real-life places. But building something like E1's levels would be kinda hard imo. 1 Share this post Link to post
Deleted_Account Posted April 27, 2020 Don’t forget to install loud speakers that blast nothing but D_Runnin. 26 Share this post Link to post
Oldschoolgeek32 Posted April 27, 2020 Building in the Doom levels in real life will be difficult if it's going to be a simple level in a real full scale replica (Lets say MAP01: Entryway), the project will need a high budget to buy and acquire actual land, hire architects to follow the blueprint of MAP01 as well as analyze its level layouts, use and fins very specific resources to build up the whole map, not to mention painting it to match the color of the textures. MAP01 would probably take maybe 3-5 years to actually construct depending how much work force is there... 1 Share this post Link to post
Lewis Posted April 27, 2020 if you were to make a replica of the first episode, imagine having to deal with the continuity problems and the secrets 1 Share this post Link to post
DSC Posted April 27, 2020 One thing I actually don't know how it would possibly be done IRL are self-referencial sectors. Im curious about how that would turn out... 1 Share this post Link to post
JadingTsunami Posted April 27, 2020 If this were serious, I think the most feasible idea would be to use an augmented reality approach. Acquire a warehouse plus thousands of solid cubes in Doom-unit sizes (8x8, 16x16, ..., 128x128, ...). Arrange them as the desired "map." Use a VR headset + wearable PC to supply the texturing, enemies, etc. Sort of applying a 3D mesh skin to reality. Things like doors/lifts would require special tricks but could be done using semi-simple wood frames. 3 Share this post Link to post
Master O Posted April 27, 2020 How about a replica of the Icon of Sin level? 1 Share this post Link to post
DSC Posted April 27, 2020 8 minutes ago, Master O said: How about a replica of the Icon of Sin level? I guess this is a case in which people wouldn't complain about the Icon being just a wallpaper. 3 Share this post Link to post
Artman2004 Posted April 27, 2020 What about levels from other ID games? 1 Share this post Link to post
DSC Posted April 27, 2020 Just now, Artman2004 said: What about levels from other ID games? I imagine Wolfenstein would be pretty easy. Quake... Well, in one hand it has got less detail than Doom, on the other, it has got 3D floors... 0 Share this post Link to post
ViolentBeetle Posted April 27, 2020 1 hour ago, Master O said: What about The Chasm? >:) Everyone involved would be summarily executed by OSHA 5 Share this post Link to post
DSC Posted April 27, 2020 1 minute ago, ViolentBeetle said: Everyone involved would be summarily executed by OSHA And if it was Habitat or Mount Pain? 0 Share this post Link to post
Master O Posted April 27, 2020 Now the real question is, "How would you do this for levels from Descent 1, 2, or 3? 1 Share this post Link to post
Yugiboy85 Posted April 27, 2020 6 hours ago, DSC said: We could just have a pit with loads of mirrors inside. Sure, but how do you recreate the "fake floor" effect, covering the fact that it is indeed, a pit? 0 Share this post Link to post
DSC Posted April 27, 2020 1 minute ago, Yugiboy85 said: Sure, but how do you recreate the "fake floor" effect, covering the fact that it is indeed, a pit? Just have a rug that looks like the floor. 2 Share this post Link to post
Lizardcommando Posted April 28, 2020 I bet E1M1 could be fairly easy to replicate in real life, minus the radioactive toxic waste, unless you want visitors to become irradiated lol. 7 Share this post Link to post
pcorf Posted April 28, 2020 17 hours ago, Wagi said: I can attest that wow.wad is indeed extremely difficult to build in real life. Could have a bed sheet with FLOOR4_8 printed over and cover a 10 foot deep pit with that and filled with water. And the walls inside the pit are mirrors. 1 Share this post Link to post
Doomkid Posted April 28, 2020 There needs to be a real-life replica of Dead Simple turned into a paintball arena. That would be fun as all hell! Especially if the lifts somehow worked, although that would probably be out of the question and would make the arena too wide-open anyway. 12 Share this post Link to post
pcorf Posted April 28, 2020 13 hours ago, Master O said: How about a replica of the Icon of Sin level? Large painted wall with the Icon and a lit fireplace. The head on a stick inside will be a challenge though. 3 Share this post Link to post
darkreaver Posted April 28, 2020 When I become rich Im going to build map11 in AV to scale, and live there. Might wanna get some furniture though 6 Share this post Link to post