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The strange case of a translucent floor

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There's a strange element that's been present in my wad in a while, going all the way back to the version posted here: https://www.doomworld.com/applications/core/interface/file/attachment.php?id=80227


A single sector on the bridge has middle fence visible through it, but not the others, and I'm not quite sure why is this. It is also only seems to be present in Crispy Doom and not GZ Doom, on this single area.


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It's an issue with the way midtextures are drawn in the software renderer.


Someone more knowledgeable about the graphics engine could tell you why the midtextures get drawn this way, but to fix it all you need to do is set the sectors on both sides of the midtexture to different light levels (you can just add +1 light level to the sector on the inside if you want it to look exactly the same).

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