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2 questions about animated textures


First question, is it possible to make a filter system for Animdefs similar to Decorate (See Smooth Doom) or Gldefs (See Brightmaps Plus)?


Second, can anyone point me into the right direction of a detailed explination of TNT's textures and animations?


I'm working on an all-in-one animated texture pack and I'm trying to be as efficient as possible.

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