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Aku

Puzzle items from realm 667

Question

So i got the chest \keys and skull orb holders, trying to test them out, i cant seem to get the chest to open with or orb to interact with holder, im not entirely in the know how on how to get these items to function right, im doombuilding in zdoom(doom in doom) and using slade 3

 

Also another question is, i want to have diffrrnt skies in each infividual level, how would i go about that

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You can't normally use puzzle items in doom format, sadly. You will most likely have to use Hexen or UDMF format to do that, because of this (it requires using ACS).

 

For skies, look no further than here.

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13 hours ago, Aku said:

So i got the chest \keys and skull orb holders, trying to test them out, i cant seem to get the chest to open with or orb to interact with holder, im not entirely in the know how on how to get these items to function right, im doombuilding in zdoom(doom in doom) and using slade 3

 

For the SupplyChestKeyDemoMap.wad pwad you have include the SupplyChestKey.wad pwad and run it with GZDOOM:Heretic (Hexen format) and the HERETIC.wad iwad:

 

Spoiler

asP8SGb.png

 

 

For the SkullOrbsDemoMap.wad pwad you have to include the SkullOrbs.wad pwad and run it with GZDOOM:Doom2 (Hexen format) and the DOOM2.wad iwad:

 

Spoiler

1fYxBp2.png

 

 

13 hours ago, Aku said:

Also another question is, i want to have diffrrnt skies in each infividual level, how would i go about that

 

Use MAPINFO/Map definition as a guide and specify a new sky for each map entry.

Check out ZMAPINFO in Eviternity.wad.

 

The WIKI is your friend ™

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