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antares031

(RC3) Antaresian Reliquary - A Compilation of Community Project Levels

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Antaresian Reliquary has been updated to RC2 with the following changes:
 

- MAP02: Adjusted the revenent ambush, near the red keycard, courtesy of Redead-ITA

- Added a weapon-swapping sound effect to the rest of weapons, except melee weapons
- Added an obituary for Former Ranger
- Now every weapon has greatly faster weapon-switching speed

- Re-recorded demo files

 

Click here to download RC2

 

 

Also, the separate weapon mod is also updated, based on the changes from RC2. Remember, this mod is only compatible with any wads with no custom dehacked file.

Click here to download the weapon mod

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I'm happy to see another solo author compilation wad and gameplay changes are wonderful in this! Though, something about trying to refire an SSG on a faster metronome ASAP feels stressful with the animation falling behind a couple of frames. Didn't even knew some maps of yours existed, until this compilation.

 

 

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Would it be at all possible to change the color of some of the font? I'm finding it difficult to see the kills/secrets counter and the message fonts because the color is kind of dark. 

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17 hours ago, Alexagon said:

Would it be at all possible to change the color of some of the font? I'm finding it difficult to see the kills/secrets counter and the message fonts because the color is kind of dark. 

 

Yeah, I was aware of this issue, which only occurs with ZDoom-related source ports, such as GZDoom and Zandronum. I'm gonna add FONTDEFS lump to resolve this problem in the next update.

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4 minutes ago, Alexagon said:

Quick question: what does RC1/2 stand for in this context?

Release Candidate. It's a beta that's finished enough that it could be "released," but the author is doing it as a public beta to catch any final bugs and add polishing based on feedback.

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On 5/20/2020 at 12:56 AM, antares031 said:

While the official UV-Max time is 42:30, you can definitely go for below 40 minutes, if you optimize your route. Not to mention that weapons in AR are quite powerful, compare to the original doom.

The only beef with the map though is choppiness when you get to the second half of the map. I usually go through the maps slowly rather than compete for the fastest time to UV Max them (for example, someone may take 40 minutes to complete a level while I may take more than an hour). Unlike the other players, I like to collect the remaining items at the end of the maps.

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3 hours ago, mArt1And00m3r11339 said:

Unlike the other players, I like to collect the remaining items at the end of the maps.

 

There are 85 items in the MAP31, and you should be able to find all of them, once everything is clear. Just remember to grab every secret, and some items in tricky positions, such as a berserk in the first arena, and a megasphere in the chaingunner arena, which you need to take the teleporter in the lava pit. MAP31 is indeed not a small map, but this is definitely not a level, which you need to spend 3 hours or more, in order to achieve UV-Max+.

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Antaresian Reliquary has been updated to RC3 with a few minor changes:
 

- Fixed an issue with small font, which occurs in ZDoom-related source ports
* Now small font should be visible with correct color in ZDoom, instead of darker one
- Updated MAPINFO into ZMAPINFO, to resolve the issue with MAP31's ending message with ZDoom-related source ports

 

Click here to download the wad (RC3)

 

If nothing goes wrong, this version will be uploaded to idgames, since it looks like there's nothing more to change for levels and gameplay.

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