SlayerOGames666 Posted May 17, 2020 On a fresh install of WolfenDOOM BOA, this error message pops up every time i want to play it: Script error, "boa_c2.pk3:scripts/menus/playermenunamebox.txt" line 13: Unknown identifier 'MAXPLAYERNAME' Script error, "boa_c2.pk3:scripts/actors/playerfollowers.txt" line 321: Type mismatch in function argument Could anyone please tell me how to fix it? I'll try fixing it today, but i'll come back later to see what yall are saying. 0 Share this post Link to post
Dark Pulse Posted May 17, 2020 IIRC it's because GZDoom has updated but the mod itself has not, and it's changed how some internal stuff works. I think you'd need to download an older version of GZDoom. Though perhaps the man himself would have a better answer than I would. @Tormentor667? 1 Share this post Link to post
SlayerOGames666 Posted May 17, 2020 28 minutes ago, Dark Pulse said: IIRC it's because GZDoom has updated but the mod itself has not, and it's changed how some internal stuff works. I think you'd need to download an older version of GZDoom. Though perhaps the man himself would have a better answer than I would. @Tormentor667? I will try and update that code to the newest version of GZDoom today. Hopefully Tormentor can help us out here. 0 Share this post Link to post
SlayerOGames666 Posted May 18, 2020 Alright, so @Tormentor667, in boa_c2.pk3:scripts/menus/playermenunamebox.txt, there doesn't seem to be a MAXPLAYERNAME defined. and I'm not sure about the second error, or known as boa_c2.pk3:scripts/actors/playerfollowers.txt, line 321. Can you please diagnose, and let me know if i am wrong of this or not? 0 Share this post Link to post
Tormentor667 Posted May 18, 2020 17 hours ago, Dark Pulse said: IIRC it's because GZDoom has updated but the mod itself has not, and it's changed how some internal stuff works. I think you'd need to download an older version of GZDoom. Though perhaps the man himself would have a better answer than I would. @Tormentor667? That's most propably the reason. You can play the standalone from the ModDB instead, it includes the right version of GZDoom to be played with. 0 Share this post Link to post
SlayerOGames666 Posted May 18, 2020 6 hours ago, Tormentor667 said: That's most propably the reason. You can play the standalone from the ModDB instead, it includes the right version of GZDoom to be played with. OK. Hopefully Chapter 3 (full TC) will be compatible on GZDoom 4.3.3 above. 1 Share this post Link to post