BassSlapper89 Posted May 23, 2020 Hey everyone! Hope all is well. So, I already know you all are probably or are going to laugh but I am working on a new Doom mod of an older FPS, Corridor 7, that didn't do well. LOL I chose to work on this, mainly cause: I want to stay busy. It needs another chance but with more advanced features and game play. My goal is to design better detailed looking maps and no confusing mazes. I am gonna design the maps like the way I did with Jazz Jackrabbit Doom... straight forward maps. 41 Share this post Link to post
sergeirocks100 Posted May 23, 2020 it looks pretty promising, i'll be sure to play it when you put something out, i wish you the best of luck with your project 1 Share this post Link to post
Vermil Posted May 23, 2020 Looks promising. Great to see some more corridor7 love. 1 Share this post Link to post
BassSlapper89 Posted May 23, 2020 I know the basics of Polyobjects, but I am have trouble with getting this vehicle to move. I watched tutorials, I went step by step correctly but it's not working. Thank you in advance for any advice. 0 Share this post Link to post
sergeirocks100 Posted May 23, 2020 i have no clue if it's changed at all, but from what i know, polyobjects have to be midtextures of some sort, they can't be solid objects, like your vehicle 1 Share this post Link to post
taufan99 Posted May 23, 2020 Great reimagining as with Jazz Jackrabbit Doom! 1 Share this post Link to post
Pechudin Posted May 23, 2020 With the Operation Body Count remade in DooM some time ago, this will be 2 (IIRC) Capstone games remade into a (certainly) better mod. Will all of them eventually be done? Witchhaven? Tekwar? 3 Share this post Link to post
BassSlapper89 Posted May 23, 2020 18 minutes ago, sergeirocks100 said: i have no clue if it's changed at all, but from what i know, polyobjects have to be midtextures of some sort, they can't be solid objects, like your vehicle Aw, that's a bummer... I really was hoping that could work. Thank you for your feedback. 0 Share this post Link to post
BassSlapper89 Posted May 23, 2020 2 minutes ago, Pechudin said: With the Operation Body Count remade in DooM some time ago, this will be 2 (IIRC) Capstone games remade into a (certainly) better mod. Will all of them eventually be done? Witchhaven? Tekwar? I agree about the mod, Operation Body Count. I'm sure within time. I believe someone made a mod called Terrorists which the enemy sprites were borrowed from Tekwar. 0 Share this post Link to post
BassSlapper89 Posted May 23, 2020 6 minutes ago, InDOOMnesia said: Great reimagining as with Jazz Jackrabbit Doom! Thank you buddy. 0 Share this post Link to post
sergeirocks100 Posted May 23, 2020 on the other hand, you could try to construct some sort of vehicle out of 3d middle textures, it would look pretty ugly, but it would do the job 1 Share this post Link to post
BassSlapper89 Posted May 23, 2020 44 minutes ago, Gerardo194 said: This rocks!!!! Thank you buddy. 1 Share this post Link to post
BassSlapper89 Posted May 23, 2020 2 minutes ago, sergeirocks100 said: on the other hand, you could try to construct some sort of vehicle out of 3d middle textures, it would look pretty ugly, but it would do the job I'll give that a shot, thank you buddy. 0 Share this post Link to post
BassSlapper89 Posted May 23, 2020 55 minutes ago, Vermil said: Looks promising. Great to see some more corridor7 love. I agree :) 0 Share this post Link to post
cambreaKer Posted May 23, 2020 this looks very cool! reminds me of the operation body count remake. 1 Share this post Link to post
Gerardo194 Posted May 23, 2020 1 hour ago, Bass Slapper '89 said: Thank you buddy. You're welcome!! I'm looking forward to play this! 1 Share this post Link to post
Tormentor667 Posted May 23, 2020 I really like that so far, I hope you plan to add fitting graphics and a hud as well. 1 Share this post Link to post
BassSlapper89 Posted May 23, 2020 1 hour ago, Tormentor667 said: I really like that so far, I hope you plan to add fitting graphics and a hud as well. Oh yes, that's my plan buddy. ;) 0 Share this post Link to post
BassSlapper89 Posted May 23, 2020 2 hours ago, cambreaKer said: this looks very cool! reminds me of the operation body count remake. Thanks buddy. I'm gonna do my absolute best. ;) 1 Share this post Link to post
BassSlapper89 Posted May 23, 2020 (edited) This is by far my favorite room I worked on. It was a pain but I was able to add liquid over solid 3D Flooring. This room is a wip. I'll get back to this after the Memorial Day weekend. Y'all be safe and have a great weekend. I was trying to add a polyobject feature but it was a no go to the vehicle... but I will add a spark effect as if it was stalled. Careful, damaging track. 9 Share this post Link to post
Tormentor667 Posted May 23, 2020 Same as 29 minutes ago, Bass Slapper '89 said: Oh yes, that's my plan buddy. ;) Very good, try avoiding original Doom assets :) just as in JJ 2 Share this post Link to post
Vic Vos Posted May 23, 2020 Unironically a pinnacle of entertainment software. 1 Share this post Link to post
Biodegradable Posted May 23, 2020 They say you can't polish a turd, but watch as Bass Slapper takes the Crapstone and molds it into a Goldstone. 1 Share this post Link to post
Obsidian Plague Posted May 24, 2020 Holy shit. I didn't think anyone would actually do this outside of JDoom 1 Share this post Link to post
Aaron Blain Posted May 24, 2020 Due to some cosmic joke, I spent a lot of time playing Witchaven 1 & 2 as a kid, and I actually beat Corridor 7 without cheating. I'm very much looking forward to this. I think there's some fun to be had with these assets. As a kid I played these games because I liked the weapons and the monsters and the atmosphere. I cheated most of the time. I didn't start to really appreciate Doom until I was much older. For my part, I'd be happy with simpler maps as long as they have good gameplay. The zdoominess does look great, though. 1 Share this post Link to post
BassSlapper89 Posted May 26, 2020 On 5/23/2020 at 7:29 AM, Tormentor667 said: Same as Very good, try avoiding original Doom assets :) just as in JJ Definitely will. ;) 0 Share this post Link to post
BassSlapper89 Posted May 26, 2020 On 5/23/2020 at 8:37 PM, Macblain said: Due to some cosmic joke, I spent a lot of time playing Witchaven 1 & 2 as a kid, and I actually beat Corridor 7 without cheating. I'm very much looking forward to this. I think there's some fun to be had with these assets. As a kid I played these games because I liked the weapons and the monsters and the atmosphere. I cheated most of the time. I didn't start to really appreciate Doom until I was much older. For my part, I'd be happy with simpler maps as long as they have good gameplay. The zdoominess does look great, though. I never had a chance to play Witchhaven in my youth. I'll look into it soon. Besides Doom, Jazz Jackrabbit and other DOS games, Corridor 7 (Shareware lol) was fun to play from what I remember. I believe a couple years back, www.myabandonware.com had the opportunity to download full versions of any game that was made in the 90's for free. I immediately downloaded familiar DOS games, including Corridor 7... I'll have to admit, Corridor 7 was fun, but not a huge fan of the mazes. This TC is definitely gonna be looked upon when it comes to detail. Mazes won't be featured and no harmful, invisible laser barriers. ;) 0 Share this post Link to post
BassSlapper89 Posted May 26, 2020 On 5/23/2020 at 8:09 PM, Obsidian Plague said: Holy shit. I didn't think anyone would actually do this outside of JDoom For some reason, my mind was tell me to do so. 0 Share this post Link to post