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Redead-ITA

Punishment, an episode 1 replacement for doom

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Looks interesting.  The download doesn't seem to work, though. :(

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Just now, Average said:

The download doesn't seem to work, though. :(

Try now? i've just updated the map to fix a bug.

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Posted (edited)

Double post to inform you i update the wad again because of the bug reported in some maps, based on feedback.

Edited by Redead-ITA

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Blind gameplay, didn't took long enough except the deaths on the secret map. Enjoy.

 

 

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I think the Descent music suits it pretty well, and you should just use the Descent soundtrack for the whole thing.

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I just finished playing through it @Redead-ITA and this may be my own bias talking as this is the first real community WAD I've really played, but I had a blast with it. Your level design is compact, but really interesting and quite dynamic at times. There's a certain beauty in their simplicity I really dig. Enemy placement and traps were really fun and kept me on my toes and I loved how you managed to keep surprising me with cacodemon ambushes throughout.

 

Really lovely work, fam. :^)

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1 hour ago, Impie said:

I think the Descent music suits it pretty well, and you should just use the Descent soundtrack for the whole thing.

I decided to go with your recommendation, but i decided to change it a little for the intermission (which in this case uses descent 2), i will release the update once i wait for leodoom to tell me where he meant by texture missalignments on M6

1 minute ago, Biodegradable said:

I just finished playing through it @Redead-ITA and this may be my own bias talking as this is the first real community WAD I've really played, but I had a blast with it. Your level design is compact, but really interesting and quite dynamic at times. There's a certain beauty in their simplicity I really dig. Enemy placement and traps were really fun and kept me on my toes and I loved how you managed to keep surprising me with cacodemon ambushes throughout.

 

Really love work, fam. :^)

Glad to hear you love it, i am considering doing a sequel to it in the upcoming future (using doom 2), However it is probably be a long time before i will do it.

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Alright double post to announce a new update to punishment:

-Now all maps have custom music tracks from Descent.

-Fixed bugs from the triggers to the alignments from What leoDoom has pointed out in the recording.

Op has the link

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