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How Do I Make A Level Hub?

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Look into making a MAPINFO first, so that the maps are set up in a way that the hub is properly set up.

Next, map for Hexen format or UDMF and use action #74 to warp the player to another map. The player start "arg0" refers to the first "argument" of the non-action a player start has. This way, you can make two warps to the same map lead to different parts of the same map. That is, assuming you want a Hexen-style hub.

If you want regular level progression with a hub map in-between, I'm less sure on the exact implementation. Making use of ACS, particularly world variables will most likely be helpful. Perhaps you should take a look at the implementation of the mods you want it to be like?

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3 hours ago, Alper002 said:
 
 
 
5 minutes ago, Alper002 said:

I can't find that. maybe because im using eureka

 

edit: I'm a dumbass... i switch to Hexen format and found it

 

now to figure out how it works...

Edited by Cut The Chit Chat YT : im a dumbass

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39 minutes ago, Kappes Buur said:

Ultimate Doom Builder

i 99% sure that Ultimate Doom Builder isnt for mac

 

 

i could be wrong but i doubt it

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1 hour ago, Kappes Buur said:
 
 
 
 
16 minutes ago, Kappes Buur said:

I had another look at Eureka. It does support UDMF.

how? all i see is Doom Format and Hexen Format

 

 

edit: i found the action 74 thing but i still want to know about the udmf thing

Edited by Cut The Chit Chat YT : lo

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3 hours ago, Cut The Chit Chat YT said:

how? all i see is Doom Format and Hexen Format

edit: i found the action 74 thing but i still want to know about the udmf thing

 

For hub levels in DOOM pwads you need to use the Hexen format and ZDoom as the engine, for example

 

Y3NrY7q.png

 

Did you read the linked text?

 

Quote

Some work was done to support UDMF format maps, but it was not finished and hence disabled in this release.

 

Also read http://eureka-editor.sourceforge.net/?n=Main.Changes127

 

Quote

- beginning of support for UDMF maps (not usable yet...)

 

If you need to know about mapping formats, this is the spot to get answers.

 

[edit]

Construct the map with Eureka.

Then switch to Slade3 to set up the MAPINFO lump.

Edited by Kappes Buur

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12 hours ago, Kappes Buur said:

 

Construct the map with Eureka.

Then switch to Slade3 to set up the MAPINFO lump.

thats literlly what im doing

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