Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
URROVA

VOBM Labs: A first boom compatible map

Recommended Posts

Posted (edited)

I was trying to make a map compatible with boom (or at least with PrBoom), and the truth is that it is a pretty good engine for its time. I tried to get as much juice out of it as I could, with its editing features, transfer_heights, transparent windows, colormaps and whatnot. And since I am so original, in the end I did not put a cyberdemon but two.

Making this map I learned how to Make maps for boom with scroller floors, transparent windows, etc.,  Make stair builders, Better manage the UDB, to make light gradients, and height gradients, to make stairs, I started using a minimum of DEHACKED, for replacing the level names, etc.

 

If someday I put myself in creative mode, I can make the most of the boom out there, since it is a good engine :)

 

One thing: I tried it with the MSDOS boom and it is quite slow, I have no idea why, I would recommend PrBoom (or a more advanced engine) because I test it with this engine.

 

Rules: NoJump, NoCrouch, NoFreelook. Likewise, I put a MAPINFO so that these rules are fulfilled in ZDoom-based engines

 

The screenshots (made with GZDoom):

Spoiler

Screenshot_Doom_20200528_150211.png.0cdf56862e119ef70d5673bd8d8620a4.png

Screenshot_Doom_20200528_150300.png.e8ba58f61b2008576359f7b9bb1a768f.png

Screenshot_Doom_20200528_150401.png.1c293288bb9ad078af814ffc79d52f7f.png

Screenshot_Doom_20200528_150707.png.0d76ef10063e67578bbe5886a5bf91c6.png

 

Screenshot_Doom_20200528_150837.png.8fc90cc1029c37ad3711aec1c1f600c4.png

 

 

 

Download:

https://mega.nz/folder/rOQDCQLA#WotvrioxVdGvwKeqj9n7bg

The file is VOBM.zip. Inside the zip are the wad and the dehacked patch. The wad already has a patch dehacked inside so in engines like prboom it is not necessary to load the separate .deh. VOBM Labs_info.txt contains information about the map.

 

Hope you like! And I would like to know what you think of the map.

Edited by URROVA

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×