slayermbm Posted May 30, 2020 (edited) @Graf Zahl Due to the limitations of my laptop, with an outdated AMD gpu (Radeon 7650M 1gb), when I try to run GZDoom in OpenGL mode it doesn't run as smooth as I would like to. So, I switch to Softpoly mode. However, there is a problem. In Hardware OpenGL mode, I can manually adjust the values of: "Gamma correction", "Brigthness", "Contrast" and "Saturation" in "Display options" and the colors will change accordingly. The same is not true when running under Softpoly. Why is that? Is this a bug? The color adjustment bars don't work in software mode? Thanks! Edited May 30, 2020 by slayermbm 0 Share this post Link to post