ThrashFanbert94 Posted June 24, 2020 (edited) What is Melta DooM? MeltA DooM is a mod that is an heavily inspired by both Doom Delta, and MetaDooM. but very straight up vanilla and minus the model rips (unless is fixed and its done right by extract 3d models to render them as sprites with blender. i don't mind that type of method, with a bit of Franken-spriting to cover it up). its basically, all weapons and monsters from Doom franchise (along the movie version) now in classic doom styled sprite /THE PLAYER CLASSES (WIP)/ Marine: Basic but accessed on all weapons (along with quake and Wolfenstein ones as well) Ranger: Big man, easier to have access on all heavy weapons while he went to hell and back from a slipgate Combat Chassis: died once, reborn again in a new advanced Combat Chassis while you have an ability to hold two guns. if you think of this whole star wars bs? the chassis system is REAL! ask Samuel Hayden on that one, if you can. Scientist: you are sent with a group of marines to the facilities of UAC on the event where there was an invasion of creatures from Hell. you were not planned as a member of the expedition. your advantage will have certain use on weapons, DONT BE FOOLED! some weapons will give you a bad kickback when shooting at any demons Major: you are commissioned to investigate the UAC base on all accounts. your marine pal was your deputy in the team. In order to quickly reach out, the rookie scientist who was commandeered by the Marines. your Scientist pal was not a planned member of the expedition. /The weapons/ the weapons throughout this mod will have some major changes on the final process before releasing a beta once I'm done with certain things on coding. the weapons you see, are from many franchises of doom's history, what if the weapons from Doom Alpha, Doom Movie, etc are now in the centred pose /The Monsters/ the monsters from Doom 3, Doom 64, Doom 2016, and eternal will be all in classic style Doom sprites (THAT GOES FOR THE MOIVE COUNTERPART AS WELL) from unwilling to Marauder, there will be more updates soon. Credits: to everyone that inspired me to, and sometimes i have to tinkered around with their bases like pyspy to Malboromike12121, GAA12 and all Edited July 3, 2020 by ThrashMetalFanBert94 22 Share this post Link to post
taufan99 Posted June 24, 2020 Looking good, I'm definitely excited of seeing more of this, even the name is somewhat... not the most creative one I've ever seen. 0 Share this post Link to post
ThrashFanbert94 Posted June 24, 2020 2 hours ago, InDOOMnesia said: Looking good, I'm definitely excited of seeing more of this, even the name is somewhat... not the most creative one I've ever seen. thank you, i am not the best on naming it. then again, one thing i want to put in is the gravity gun. although someone made a sprite but i wonder if anyone can help me on the coding? 1 Share this post Link to post
ThrashFanbert94 Posted June 24, 2020 another note: revamping a new look of a baron and height comparison 4 Share this post Link to post
whatup876 Posted June 29, 2020 Always neat to see mods that are somewhat on a similar path to Doom Delta and MetaDoom, because of the cool material around Doom that you can find. 1 Share this post Link to post
ThrashFanbert94 Posted June 29, 2020 1 hour ago, whatup876 said: Always neat to see mods that are somewhat on a similar path to Doom Delta and MetaDoom, because of the cool material around Doom that you can find. thank very much, here's an update so far. reborn hell knight now in classic along with revamped Baron Of Hell now with a bit of mix of baron from metadoom, 64, and classic. here's the height for the comparison! 6 Share this post Link to post
ThrashFanbert94 Posted July 2, 2020 update: Worked on Chainguy guy classes, they come in 4: Commando (d3) will replace the role for chaingun guy, Commando is a blue zombie holding a rifle, Troop is a yellow one carrying an smg (like the one from Doom Box Art). and last, Assassin, red armor varient but welding a Vortex rifle 5 Share this post Link to post
ThrashFanbert94 Posted July 2, 2020 3 minutes ago, whatup876 said: That Baron looks impressive. thank u, another note that heres an update on Dev Diaries of my own. my attempt on doing a classic style rendtion of the D64 Prototype weapon (or lasergun from SGTMARKIV's perspective). which is better? i don't mind correction edits as long as I'm ok with it 2 Share this post Link to post
ThrashFanbert94 Posted July 2, 2020 1 minute ago, Gez said: Why not call it MeltaDoom? :p thank you, i like that idea of the name. although, i will fix up the name. is there any monsters from doom series i been missing? 0 Share this post Link to post
Gez Posted July 2, 2020 Maybe? I mean Doom 3 had a lot of one-shot monsters (trite, tick, cherub, maggot, wraith, vagary, the techy version of the lost souls from the main campaign, the Hunters from the expansion, the Bruiser, the Hell Guardians; the NuDoom series also has some new things like the prowler, gargoyle, hell guards, gladiator; then there are some Doom RPG series unique monsters like the sawcubus or pinkinator. And there are so many zombie variants. Speaking off, I'm not sold on the Blood zombie edits. The art style doesn't look very "doomy". 1 Share this post Link to post
ThrashFanbert94 Posted July 3, 2020 16 hours ago, Gez said: Maybe? I mean Doom 3 had a lot of one-shot monsters (trite, tick, cherub, maggot, wraith, vagary, the techy version of the lost souls from the main campaign, the Hunters from the expansion, the Bruiser, the Hell Guardians; the NuDoom series also has some new things like the prowler, gargoyle, hell guards, gladiator; then there are some Doom RPG series unique monsters like the sawcubus or pinkinator. And there are so many zombie variants. Speaking off, I'm not sold on the Blood zombie edits. The art style doesn't look very "doomy". sure, but all we need is some bit of Frankenspriting to hide it without a think or two. also, if anyone who wants to help me out on this project? i be more happy to welcome you guys to join in as long as we help together what i am working on for now is this UDV hud i been planning to make it more Alpha 1 Share this post Link to post
ThrashFanbert94 Posted August 9, 2020 new weapon has been introduced; a doom64's lasergun now in doom 1993 style 2 Share this post Link to post
taufan99 Posted August 9, 2020 Is there a way for (at least some of) us to test-play your mod, or is it too early to be playable currently? 1 Share this post Link to post
2009XboxLiveKid Posted October 20, 2020 ^^^ when can we get a beta build! this looks sick! 0 Share this post Link to post
Robot J Posted October 21, 2020 On 6/23/2020 at 7:20 PM, ThrashMetalFanBert94 said: Those weapons remind me of corridor 7/8 0 Share this post Link to post
gwain Posted March 26, 2022 (edited) quake guy looking good! love the megadeath refrence 0 Share this post Link to post
Kinsie Posted March 26, 2022 Looking good, I'm interested in seeing more! Any in-game screenshots, or are you currently focusing on getting resources ready? 1 Share this post Link to post
CoolerDoomeR Posted March 26, 2022 (edited) I really love it, but the project is dead? :( I'm waiting for the release man, don't cancel this fantastic project! Also, a Super shotgun from doom rpg would be cool man! Edited March 26, 2022 by CoolerDoomeR 0 Share this post Link to post
Kinsie Posted March 26, 2022 Oh jeez, I didn't notice this had been bumped from a couple of years ago. I'm hoping more will come of this someday, these sprites seem promising... 0 Share this post Link to post
ThrashFanbert94 Posted March 26, 2022 oh thank you for the notfications. although, i been doing those one man coding, spriting, projects. here is a sneak peek of what comes around. what you get in the sneek peek, is the d3 chainsaw zombie, reborn alpha weapon, and d64 nightmare imp and specter. for now, i will let you know on the updates so far 2 Share this post Link to post
Gez Posted March 26, 2022 This guy should interest you: D64 cacodemon in Classic style. 0 Share this post Link to post
ThrashFanbert94 Posted March 26, 2022 7 hours ago, Gez said: This guy should interest you: D64 cacodemon in Classic style. i will look into it, but lemme figure out how this is gonna play out, thanks for the heads up. the projects not abandoned, still in development hell due to minor stuff going on IRL, weapons and monster sprites still going but the coding is gonna take awhile. 1 Share this post Link to post
ThrashFanbert94 Posted March 26, 2022 17 hours ago, Kinsie said: Looking good, I'm interested in seeing more! Any in-game screenshots, or are you currently focusing on getting resources ready? for now, resources, it takes time slowly as a one man modder 2 Share this post Link to post
Xim Posted March 27, 2022 On 3/26/2022 at 5:49 PM, ThrashMetalFanBert94 said: for now, resources, it takes time slowly as a one man modder Take your time. I appreciate your work! 2 Share this post Link to post
ThrashFanbert94 Posted March 28, 2022 12 hours ago, Xim said: Take your time. I appreciate your work! thank you, heres the update what might be bring to the table, cerberus and demon dog with the help of Untrustable's works 1 Share this post Link to post
CoolerDoomeR Posted March 28, 2022 4 minutes ago, ThrashMetalFanBert94 said: thank you, heres the update what might be bring to the table, cerberus and demon dog with the help of Untrustable's works Hell yeah! we are waiting for the release man! :) Also there is a super shotgun in the mod? because i can't see any pictures of the ssg, or it's in development??? And my suggest is make a super shotgun from beta doom(pump action ssg) or ssg from doom eternal would be cool! I really appreciate your work dude! 0 Share this post Link to post
ThrashFanbert94 Posted March 28, 2022 2 hours ago, CoolerDoomeR said: Hell yeah! we are waiting for the release man! :) Also there is a super shotgun in the mod? because i can't see any pictures of the ssg, or it's in development??? And my suggest is make a super shotgun from beta doom(pump action ssg) or ssg from doom eternal would be cool! I really appreciate your work dude! the SSG? tbh we might have the 3, the pump one from alpha years, the n64 hybrid style, the eternal one would be called lucifer's Bane (with hook included) for now, heres the return of the alpha rifle but a bit more comback (credit: NOTMAID team, ID) for now 3 Share this post Link to post