Archanhell Posted July 2, 2020 GZDoom is the only source port I need for my mods, Zandronum the only one that people ever thought to make multiplayer-compatible. Around 2012 and 2014 or '16 I used ZDaemon, but the first two I mentioned are the ones I currently use. 0 Share this post Link to post
snapshot Posted July 3, 2020 (edited) GZDoom for the base games and the occasional mods. Zandronum and ZDaemon for Multiplayer. 2 Share this post Link to post
Demion Posted July 4, 2020 PrBoom+ 8-bit for old or vanilla-textured wads, GlBoom for modern or good-looking wads. Always applying the correct complevel. Sometimes I feel like using Chocolate Doom, but it's not that common lately. GZDoom only if needed by the wad. 0 Share this post Link to post
unerxai Posted July 4, 2020 Crispy or Chocolate. I'd use the new unity port too, but the mouse lag makes it unplayable for me. 0 Share this post Link to post
jerk-o Posted July 4, 2020 Whatever sourceport gets installed when I install freedoom in Debian 1 Share this post Link to post
esselfortium Posted July 4, 2020 Eternity is my default for playing in, unless another port is specifically required. EE is just comfy. 3 Share this post Link to post
Nine Inch Heels Posted July 4, 2020 PrB+ (most of the time) ZDaemon (often, for rocket jump maps) Eternity (sometimes) ZDoom281 (rarely) GZDoom (VERY rarely, preferably never, necessary evil yada yada) 0 Share this post Link to post
Egg Boy Posted July 4, 2020 Recently: A lot of Crispy Doom Most of the time: PrBoom+ 0 Share this post Link to post
uber Posted July 4, 2020 PrBoom+ w/gl renderer 90% of the time on pc. I'll fire up doom retro ocassionally for fun, and GZDoom for any mod that needs it. On android I use GZDoom with software rendering at 848x480, and doom strict comp settings. I just like the software look. I'd probably use prboom instead, but for some reason it's almost unplayable. I only play there every once in a while, so I don't care if it's not as accurate. 1 Share this post Link to post
VanaheimRanger Posted July 4, 2020 On 7/1/2020 at 7:23 PM, Roebloz said: Yeah I know, but you can't deny its one of the most popular. Sure, I can. I can have any opinion I want until I'm proven wrong. I seem to remember a poll within the past year where PR/GLBoom+ beat GZDoom in popularity, I'm not gonna go look for it but I'm pretty sure. As for what I use: GZDoom when I want to use mods and PRBoom+ when I don't. 0 Share this post Link to post
Revenant Posted July 4, 2020 48 minutes ago, esselfortium said: Eternity is my default for playing in, unless another port is specifically required. EE is just comfy. Yep, same here. I actually used to use Skulltag as my usual single player port back when I was still active in the MP scene (i.e. back when it was still called Skulltag), but Eternity just hits the spot for me these days. Something about Eternity's mouse control has also always felt particularly nice to me. 1 Share this post Link to post
MasterExploder666 Posted July 4, 2020 DOS: BOOM/DOOM PC:GZDOOM/Zandronum/Doomsday Used to use:LZDOOM 0 Share this post Link to post
Hydra Spectre Posted July 4, 2020 On 7/2/2020 at 1:38 PM, Hydra Spectre said: LZDoom since my laptop is an ancient toaster that can't run GZDoom with hardware rendering. Also, DZDoom for the PS1 versions and Doom 64. Also also, I use DOSBox most of the time. 0 Share this post Link to post
Aurelius Posted July 4, 2020 Crispy Doom for vanilla and limit removing. Eternity for Boom and MBF (sometimes PrBoom+.) ZDoom 2.8.1 for older wads that use some of those more "advanced" features, but don't explicitly require GZDoom. GZDoom for the rest. 0 Share this post Link to post
kawadec Posted July 7, 2020 I'm a bit of a junkie for mods, so GZDoom has ended up as my default. Used Zandronum a couple times for multiplayer, though haven't had a ton of opportunities at that. 0 Share this post Link to post
randomgamerguy1997 Posted July 8, 2020 Crispy Doom and GZDoom depending on my mood. 0 Share this post Link to post
Lila Feuer Posted July 8, 2020 Gameplay mods / eye candy: GZDoom Everything else: Eternity Engine I'm quite simple now really. 1 Share this post Link to post
Lippeth Posted July 8, 2020 GZDoom and Crispy are my defaults. I wish I could use PRBoom and Eternity but I get motion sickness from the mouse movement, even though it says acceleration is off. 1 Share this post Link to post
xvertigox Posted July 8, 2020 On 7/5/2020 at 12:21 AM, Hydra Spectre said: Also also, I use DOSBox most of the time. Why dosbox over chocolate? 0 Share this post Link to post
Hydra Spectre Posted July 8, 2020 11 hours ago, xvertigox said: Why dosbox over chocolate? I got it on GOG and I just run the vanilla shortcut. 0 Share this post Link to post
Vic Vos Posted July 8, 2020 (edited) Crispy for vanilla-only playthroughs and Dehacked stuff, Jay-Z for everything else. 0 Share this post Link to post
xvertigox Posted July 8, 2020 5 hours ago, Hydra Spectre said: I got it on GOG and I just run the vanilla shortcut. In that case I'd recommend giving Crispy Doom a shot. It's very vanilla with a few extra options (increased resolution, unlocked framerate etc). You can just extract it to your GOG Doom folder and run it from there. 1 Share this post Link to post
soner du Posted July 9, 2020 Chocolate Doom for vanilla WADs (most of the time). Crispy Doom for limit-removing WADs. ZDoom for funkier stuff. Currently testing Woof, maybe my future BOOM/MBF port. 1 Share this post Link to post
nname Posted July 11, 2020 (edited) Update: I've officially switched over to Crispy Doom. :-) Edited July 11, 2020 by xzotikk 1 Share this post Link to post
Lippeth Posted July 11, 2020 (edited) I just realized that my monitor supports Freesync, so I enabled G-Sync and it fixed every "mouse" issue I've had with PrBoom+, though it still stutters and acts goofy if I cap the framerate (uncapped framerate and interpolation are not in my diet), but the PrBoom+ fork with UMAPINFO support is completely flawless in that regard and is my new go-to (Update: It might be SDL2 that fixes it, the 2.5.1.5.test seems to have no issue either). Though Eternity Engine and GZDoom seem to be the only ports that support chapter select for wads like Ancient Aliens and Eviternity, unless I'm missing something (which is likely). Edited July 11, 2020 by Lippeth 0 Share this post Link to post
Valboom Posted July 17, 2020 On 7/4/2020 at 5:49 AM, guitardz said: Sure, I can. I can have any opinion I want until I'm proven wrong. I seem to remember a poll within the past year where PR/GLBoom+ beat GZDoom in popularity, I'm not gonna go look for it but I'm pretty sure. As for what I use: GZDoom when I want to use mods and PRBoom+ when I don't. 0 Share this post Link to post
VanaheimRanger Posted July 17, 2020 3 minutes ago, Valboom said: People make these polls here quite often. They fluctuate pretty heavily depending on who sees them and decides to vote. My point was there is no real objective way to determine how many people use a particular source port and these polls are not indicative of actual popularity. 0 Share this post Link to post
HeyItsDuke Posted July 17, 2020 GZDoom. Occasionally Chocolate Doom or Crispy Doom, but I usually play GZDoom tweaked to be as vanilla as possible gameplay and visual wise minus the resolution. Higher resolution is very nice. Also, the interface is comfy for me. I used to use Zandronum as my go to port back when I had a potato laptop because it ran most GZDoom stuff well and ran better on my laptop. But I don't use it anymore. 0 Share this post Link to post
Walter confetti Posted July 19, 2020 Chocorenderlimits, prboom (or prboom-plus), zandronum and gzdoom for majority of time. Then other ports I use is Crispy Doom, eternity engine and way more rarely I play with boom 2.02, risen3d, woof (winMBF remake) and zdaemon 1 Share this post Link to post