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Wadmodder Shalton

What "Lost Media" are you interested in?

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You could add the very early prototype of Command & Conquer that was about wizards ("Command & Conquer: Fortress of Stone").

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Did it ever exist in any tangible form beyond maybe some very early prototype? I remember various former Westwood people mentioning it, including Joe Bostic or Brett Sperry (?), but in some very vague terms. Admittedly I don't remember what was said about it in the lengthy C&C postmortem video that was released a couple years ago, maybe that went into a bit more detail. I only recall the story of how they coded in the dinosaurs behind the project leader's back.

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Alot of you know about the planned contests for the Atari 2600 game franchise SwordQuest from the 1980s, with a planned series of four games, EarthWorld, FireWorld, WaterWorld & AirWorld. Each game were packed with a comic book, and each game would have a different prize, there would've been an ultimate prize.

 

The prizes for each game were to be as follows:

 

- Earthworld: The "Talisman of Penultimate Truth", an 18-karat solid gold disc studded with 12 diamonds and the birthstones of the 12 Zodiac signs, along with a miniature white gold sword set atop it.

- Fireworld: The "Chalice of Light", a goblet made of platinum and gold studded with diamonds, rubies, sapphires, pearls, and a green jade.

- Waterworld: The "Crown of Life", a solid gold crown decorated with diamonds, rubies, sapphires, and aquamarines.

- Airworld: The "Philosopher’s Stone", a large piece of white jade in an 18-karat gold box encrusted with emeralds, rubies, and diamonds.

- The four winners would then have competed in a final contest to win the ultimate prize, "The Sword of Ultimate Sorcery" with a silver blade and an 18-carat gold handle covered with diamonds, emeralds, sapphires, and rubies, that was valued at US$50,000

 

Unfortunately, the timing couldn't be any worse. The Video Game Crash of 1983 simply tarnished Atari's reputation & ability to keep the contest & franchise going and only three of the game were released & only two of the contests were held. The last game AirWorld was never completed or even released.

 

As such the whereabouts of the remaining prizes has remained a mystery for years to come.

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We all know about that mysterious Expansion Port on the original NES model that was never officially used by Nintendo.

 

A few accessories were planned but never released, two accessories I can think of include:

 

NES Modem & Minnesota Lottery Cartridge - Nintendo planned to partner with the Minnesota State Lottery with a $10.00 per month service, but the idea fell through and got scrapped due to concerns from lawyers decrying the use of a game console targeted for families being used as a gambling device.

Teleplay Modem - was a modem in development by Teleplay to allow cross-platform on your NES & Sega Genesis, but was shelved when Teleplay failed to secure licensing rights from both Sega & Nintendo.

 

There were also plans by Nintendo to release a Disk System addon for the NES similar to how the Famicom had a Disk System addon, but due to the short life of the system and the fact that copying devices & pirated Disk System games were advertised in Japan, the idea got scrapped.

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Another set of unreleased games I'm interested in are console games that were previewed by gaming magazines in the 1990s to the early-2000s, and many of these magazines reviewed these games weeks or months away before they were cancelled.

 

Unfortunately, very few games previewed & reviewed by those magazines have been leaked. A few I can think of include but not limited to:

 

- Bio Force Ape

- Dragon Sword

- Socks The Cat Rocks The Hill (SNES Version)

 

There might be other games that were previewed & reviewed in magazines before cancellation, but these are the games that I'm aware of for now.

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Alot of you have heard about unreleased & vaporware video games & consoles, but few of you heard about unreleased & vaporware computers that were produced between the late-1970s to Mid-2000s.

 

Many of these unreleased computers were never produced in large quantities with very few prototype units ever produced. Many of these are from companies that were big at the time like Acorn, Apple, Atari, Commodore & Sinclair, while others were made by companies not known by many computer users & enthusiasts.

 

There's quite a few videos features most of these unreleased computers, but here's the ones that I find very interesting:

Hope I can give you guys interest on not just unreleased video game consoles, but also unreleased computers as well.

Edited by Wadmodder Shalton

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Many forgotten & unreleased video game related hardware & software have some backstories on when they were being produced & later shelved, or just being ignored by the general public.

 

The Laird's Lair has a few stories of these forgotten & unreleased gaming media.

 

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There were television shows from the late-1920s to mid-1950s in the United States that were broadcasted live and never recorded, with the only thing surviving of these shows are still photographs.

 

In addition the early television shows of the BBC from the 1930s & 1940s were broadcasted live and were never recorded, with nothing surviving other than still photographs.

 

The reason for these early TV shows being permanently lost was the fact there wasn't a way to record or pre-record them, until Kinescope & Master Tapes were introduced.

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There's quite a few cuts of movies that were never released, such as the case with Event Horizon. However, workprints of movies have rarely been discussed, as many of those workprints contained additional scenes not featured in any director's cut of any film.

 

Also just recently, the previously unreleased movie Grizzly 2 was just recompleted, but prior to this, only the workprint survived for many years.

 

Many workprints of many movies were leaked on the internet back in the 2000s, featuring a watermark or timestamps, mostly incomplete special effects and a few minor differences.

 

A few movies that I can think of whose workprints were leaked in this way are Hulk (2003), Star Wars Episode III Revenge of the Sith (2005), and X-Men Origins: Wolverine (2009).

 

You can see how incomplete most workprints were with a clip from the leaked workprint version of X-Men Origins: Wolverine.

 

Edited by Wadmodder Shalton

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This one will probably never be found, but theoretically - It could still exist somewhere out there.

 

 

During the recording sessions of King Crimsons "Thela Hun Ginjeet" - Adrian Belew was sent out to walk around some bad neighborhoods with a tape-recorder so he could get a better feel for his lyrical delivery in the song that they were recording. Long story short: Some street-thugs noticed him, confronted him, but let him walk away in exchange for the tape-recorder.

 

 

It is possible (however unlikely) that in some shady neighborhood - there is a random cassette in someones possession that contains audio of Adrian Belew saying that "This is a dangerous place!" and that he doesn't want to be there.

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Also just this recently a YouTuber called Etalikor just removed all his videos from his channel. This was a YouTuber who played old Half-Life 1 mods and many other games as well. Now all of Etalikor's video content is gone.

 

There was also a YouTuber that also played games I've watched years ago that also closed his account, that user was GalleyUK. He played the Build Engine games Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage & PowerSlave in addition to their expansion packs, Half-Life 1 & 2, Doom 1 & 2, among others. His channel is also gone as well.

 

Kind of something similar to the mystery to what happened with SunTheTiger & ErikkTehDestroyer.

Edited by Wadmodder Shalton

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There's quite a few of you that might be interested in the cancelled games for three short-lived handheld consoles from the sixth & seventh generations of game consoles, the Tapwave Zodiac, Nokia N-Gage & Tiger Telematics Gizmondo.

 

First off is the Tapwave Zodiac, a mobile entertainment console released in 2003 based on the Palm OS 5.2T system software with it's own line of games. While the system itself was innovative at the time, it failed to garner any gamers and was discontinued in 2005. The Zodiac had at least six unreleased games, all of which were eventually leaked though these were nearly just tech demo games. These games were as follows:

Spoiler

Street Hoops: tech demo

MTX Mototrax: complete

Hockey Rage 2004: complete, but crash on exit

Neverwinter Nights: tech demo

Terminator 3: Complete game, few sound elements missing.

Tomb Raider" complete original first and second game

Next up is the Nokia N-Gage, a smartphone combining features of a mobile phone and a handheld game system also released in 2003. However, the device was instead criticized for it's design, being mockingly referred to as a "Taco Phone" due to the speaker & microphone being on the side edge, referring to "Talking Taco" or a "Sidetalking N-Gage", it's controls not being well suited for gaming, and only 63 games released on the system.

 

Nokia even tried to revive the N-Gage brand as mobile gaming platform for their Symbian S60 phones, but this too also failed to attract any gamers as well, with only 49 games released on the platform. There were quite a few games planned but later cancelled for both the N-Gage handheld & the N-Gage mobile gaming platform. These games were as follows:

Spoiler

First generation N-Gage handheld games:

8-Kings

Alien Front

Aquababe: Freaky Gardening

Bounce

DRIV3R

Fussball Manager Pro

Gekido

Habbo Islands

Hinter Wars: The Aterian Invasion

Joe

Kart Racing

Leisure Suit Larry: Pocket Party

Lex Ferrum

Shade: Wrath of Angels

Shadow-Born

Spirits

Taito Memories

Tiger Woods PGA Tour 2005

The Urbz: Sims in the City

Virtua Cop

Virtually Board Snowboarding II

Xyanide

 

Second generation N-Gage mobile platform games:

Blades & Magic

Creebies

Galaxy on Fire

Rally Master Pro

Snowboard Hero

The Dark Knight (based on the film of the same name)

Midnight Poker

Speed Racer (based on the film of the same name)

Super Mah Jong

Super Slam Ping Pong!

World Rally Championship (FIA WRC official licence)

Yamake

The last of these would be the Tiger Telematics Gizmondo, a handheld gaming console released in 2005, with multimedia capabilities, GPS & SMS features, and a digital camera. The system was released in two variants, a $400 version and a $299 version known as the "Smart Adds" version.

 

Smart Adds was a proposed feature where advertisements were to be displayed on the screen every so often, or being provided exclusive discounts on nearby products by referencing your location on the systems GPS. However Tiger Telematics & Gizmondo never actually activated the Smart Adds service & online servers, meaning anybody who bought the Smart Adds version just got the full experience anyways.

 

However, many financial difficulties at Tiger Telematics lead to their bankruptcy in February of 2006 and the discontinuation of the system the same month. In addition, several high-ranking Tiger Telematics executives were subsequently arrested for fraud and other illegal activities related to the Gizmondo.

 

A few games for the Gizmondo were planned but were later cancelled. These games were as follows:

Spoiler

Agaju: The Sacred Path of Treasure

Age of Empires

Alien Hominid

Ball Busters

Battlestations: Midway

Blood Bowl

Carmageddon

Casino

Catapult

Chicane: Jenson Button Street Racing

City

Colors

Conflict: Desert Storm II

Conflict: Vietnam

Fallen Kingdoms

Furious Phil

Future Tactics: The Uprising

Ghost

Goal

Hit & Myth

Halo: Combat Evolved

It's Mr. Pants

Johnny Whatever

Jump

L.A. Rush

MechAssault

Milo and the Rainbow Nasties

Momma Can I Mow The Lawn

Race

Rayman

SpeedGun Stadium

Supernaturals

Sega Classics Pack

The Great Escape

Tomb Raider

Verbier Ride

Virtual Squash

Worms World Party

These are some of the cancelled games for the Nokia N-Gage, Tapwave Zodiac & Tiger Telematics Gizmondo that are very well known.

Edited by Wadmodder Shalton

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There was also at least 7 cancelled games for the ill-fated Kickstarter funded Android-based microconsole Ouya. These are were as follows:

Spoiler

Dead Trigger

Grand Theft Auto III

Madden NFL 12

Minecraft

Racing Live

Samurai II Vengeance

Triple Town

There could be other consoles that have cancelled games I wish to include but I probably won't have the time to do so for right now.

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A few years ago while looking up obscure Amiga games, I discovered a Polish game called Lazarus. While both the Amiga version, and the original C64 version, are freeware now, it turns out that there was an enhanced DOS port of the game. The only evidence that this version exists is from the MobyGames page I just linked.

 

I attempted to contact the person that uploaded the screenshots to MobyGames to see if they'd be willing to donate a copy to Archive.org, or sell me their copy, but they never responded. The game itself doesn't seem exceptional, but I love stumbling upon and playing DOS obscurities like this, so naturally not being able to play it drives me crazy. :p

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Other lost real world subjects I'm interested in are unrecoverable & unusable flight recorders that have never been recovered or found because of damage by fire or other causes, with the earliest unrecovered flight recorder dating back to 1965 and the latest unrecovered flight recorder dating from 2015.

 

The second of these are paintings, artwork & artifacts that were either stolen years ago in robberies, or destroyed in fires or other incidents.

 

The last of these are books that were never published, or were burned before publication. Many of them dating back to the 18th-century to the early 21st-century. The other mention include ancient writings from before the 18th-century.

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17 hours ago, forgettablepyromaniac said:

The Master Tapes for Lego Island. I still wonder what It would be like if we still had them.

 

Like yes we have the cassettes but im still curious about the originals.

I'm just glad that we got a high quality remaster of "Brick By Brick"!

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There are also tons of MIDI files from Passport Designs & Voyetra Technologies that were available on their respective websites that appear to be lost in time, at least according to the MIDIs Fandom Wiki.

 

There's also a few MIDI files from the 1990s by other companies, old websites, old software CDS & other sources that have yet to be found or to be uploaded to YouTube, these include those by Microsoft, Creative Labs, Corel, Gravis, IBM, ExPage, MaxPages, Groveland Road Productions, Project Britain, The Chao Island & ESPIOKaos. Here's a link to the MIDIs Fandom Wiki if your interested. https://midis.fandom.com/wiki/Category:All_Categories

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There are also a few games & software released on older Mobile gaming services in the days before iOS & Android that are completely lost.

 

Among these include games & software from Verizon's V Cast service, the South Korean exclusive Mobile gaming service GPANG, the old Microsoft's Zune Marketplace & the old Windows Marketplace for Mobile designed for devices running the Windows Mobile 6.0 series, Handango, Danger OS's Download Catalog, Firefox OS's Firefox Marketplace from Mozilla, Ubuntu App Store for Ubuntu Touch, Sony Ericsson's PlayNow Arena & Nokia's older Mobile storefronts Club Nokia/My Nokia, Download! & Ovi Store/Nokia Store.

 

Also, speaking about Mobile gaming, there was an obscure game console released only in Mexico & Brazil by Tectoy called the Zeebo. This console was released in 2009, and was the first console to exclude any use of physical media, instead relying on digital distribution with it's BREW-based technology similar to the many mobile phones at the time.

 

Unfortunately, it was discontinued in 2011, and since the servers for the storefront has shutdown years ago, there is currently no way to hack it, and there isn't even any emulators for the Zeebo available either, so only physical hardware is the only way to play these games for now. Most of the games available on that system were IMHO really lackluster & unappealing exclusives, being ports of Mobile & PC games & even games that likely belong on the 3rd, 4th, 5th & 6th generations of gaming systems. If a unit has nearly all it's games included, a Zeebo would cost alot more these days than when it first came out.

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Also, you guys might want to check out Unseen64, a website on beta, cancelled & unseen video games.

 

https://www.unseen64.net

 

Or if your even more interested, Wikipedia has it's own pages on cancelled games for consoles & other platforms.

 

Here's the links to those pages:

Spoiler

Games planned for the 3DO - https://en.wikipedia.org/wiki/List_of_cancelled_3DO_Interactive_Multiplayer_games

Games planned for the Atari Lynx - https://en.wikipedia.org/wiki/List_of_cancelled_Atari_Lynx_games

Games planned for the Atari Jaguar - https://en.wikipedia.org/wiki/List_of_cancelled_Atari_Jaguar_games

Games planned for Commodore platforms - https://en.wikipedia.org/wiki/List_of_cancelled_games_for_Commodore_platforms

Games planned for NEC platforms - https://en.wikipedia.org/wiki/List_of_cancelled_games_for_NEC_consoles

Games planned for SEGA's consoles - https://en.wikipedia.org/wiki/List_of_cancelled_games_for_Sega_consoles

Games planned for Sharp's X68000 - https://en.wikipedia.org/wiki/List_of_cancelled_X68000_games

Games planned for SNK's platforms - https://en.wikipedia.org/wiki/List_of_cancelled_games_for_SNK_consoles

 

Games planned for Nintendo's consoles:

NES/Famicom - https://en.wikipedia.org/wiki/List_of_cancelled_NES/Famicom_games

SNES/Super Famicom - https://en.wikipedia.org/wiki/List_of_cancelled_SNES_and_Super_Famicom_games

N64 - https://en.wikipedia.org/wiki/List_of_cancelled_Nintendo_64_games

Game Boy - https://en.wikipedia.org/wiki/List_of_cancelled_Game_Boy_games

GBC - https://en.wikipedia.org/wiki/List_of_cancelled_Game_Boy_Color_games

GBA - https://en.wikipedia.org/wiki/List_of_cancelled_Game_Boy_Advance_games

GameCube - https://en.wikipedia.org/wiki/List_of_cancelled_GameCube_games

Nintendo DS - https://en.wikipedia.org/wiki/List_of_cancelled_Nintendo_DS_games

Wii - https://en.wikipedia.org/wiki/List_of_cancelled_Wii_games

3DS - https://en.wikipedia.org/wiki/List_of_cancelled_Nintendo_3DS_games

Wii U - https://en.wikipedia.org/wiki/List_of_cancelled_Wii_U_games

Switch - https://en.wikipedia.org/wiki/List_of_cancelled_Nintendo_Switch_games

 

Games planned for Sony's consoles:

Playstation 1 - https://en.wikipedia.org/wiki/List_of_cancelled_PlayStation_video_games

Playstation 2 - https://en.wikipedia.org/wiki/List_of_cancelled_PlayStation_2_video_games

Playstation Portable - https://en.wikipedia.org/wiki/List_of_cancelled_PlayStation_Portable_video_games

Playstation Vita - https://en.wikipedia.org/wiki/List_of_cancelled_PlayStation_Vita_games

Playstation 4 - https://en.wikipedia.org/wiki/List_of_cancelled_PlayStation_4_video_games

 

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Hacx 2. Yes, there was going to be a sequel to Hacx, but it got cancelled.

 

There's screenshots and even developer insight on the Hacx website.

http://drnostromo.com/hacx/page.php?content=media

 

From the looks of it, it seems to have gotten quite far into development. It probably would have even been a good game now that it wasn't being chained down by the Doom engine's limits.

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On 6/2/2021 at 2:24 PM, Artman2004 said:

Hacx 2. Yes, there was going to be a sequel to Hacx, but it got cancelled.

 

There's screenshots and even developer insight on the Hacx website.

http://drnostromo.com/hacx/page.php?content=media

 

From the looks of it, it seems to have gotten quite far into development. It probably would have even been a good game now that it wasn't being chained down by the Doom engine's limits.


Nostromo would release it if he got permission from various former developers.

Edited by DannyMan : Grammar mistake

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Also, Alien Swarm Infested. Before Valve hired the devs, it was originally a lot closer (in terms of tone, visuals, and setting) to the original UT2004 mod.

 

The website for the mod (surprising enough) is still up, although clicking the "news" section takes you to the current Alien Swarm steam page.

https://www.blackcatgames.com/swarm/info_asi

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The 1916 German film adaptation of The Phantom of the Opera.  No copies, movie stills, photos, pictures or posters survived whatsoever. The only things that survived is a rather detailed contemporary review from like a catalogue and an ad from the Austro-Hungarian distributor "Philipp & Pressburger."  These are also the only verified sources of informations of the film and proofs that it existed.

 

https://en.wikipedia.org/wiki/Das_Phantom_der_Oper

https://www.tapatalk.com/groups/monsterkidclassichorrorforum/phantom-of-the-opera-1916-question-t2297.html

Edited by Kloki38

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Also there's quite a few Nickelodeon TV shorts that originally aired in the 1990s to the 2000s that have yet to be found. Other than the early pre-season 1 episodes of The Fairly Oddparents & Astrology With Squidward, the other animated or live-action TV shorts haven't been found or released online, and are likely lost to time.

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Also, other than cut content from Valve's games, a few other titles that Valve was planning to develop or publish but cancelled outright are presumably & permanently lost.

 

These titles include, but not limited to:

 

Prospero - in development at the same time ss Half-Life, quietly cancelled likely because Valve wanted to focus more on Half-Life.

The Crossing - A Source engine game developed by Arkane Studios between 2007 to 2009. Was to be published by Valve. Cancelled in 2009 due to Arkane Studios wanting to focus on other projects including the cancelled LMNO.

Stars of Blood - a space pirate game developed and cancelled in 2012.

Left 4 Dead 3 - was a sequel to Left 4 Dead 2 set in Morocco. Cancelled because the Source 2 engine wasn't capable of full-scale game development.

Codename Hotdog - was another attempt to create a Left 4 Dead game. It was codenamed that, so that fans would not recognize it if its name were leaked.

A.R.T.I - a lighthearted voxel-based game similar to Minecraft. Was redeveloped as a VR title but cancelled when Half-Life Alyx's development eclipsed.

SimTrek - a VR game developed by the creators of Kerbal Space Program that was cancelled during the development of Half-Life Alyx.

In the Valley of Gods - a periodic adventure game set in 1920s Egypt in development by Campo Santo, that was put on hold by Valve in 2019.

An untitled submarine game - an earlier project as part of Valve's planned titles shortly after being founded in 1996, that apparently never went past the conceptual stages.

Valve's first untitled RPG game - fantasy, action role-playing game about fairies that was in a prototype phase and cancelled prior to Left 4 Dead's release.

Valve's second untitled RPG game -  A fantasy RPG that was inspired by The Elder Scrolls, Dark Souls, and Monster Hunter series. It was at one point resurrected as a single-player RPG about the Dota 2 character Axe before it was shelved again.

 

There were at least a few builds of some Valve games that have been referenced or mentioned online or elsewhere. These include but not limited to:

 

Half-Life version 0.61 (or version 0.62) - Described in Sierra's internal notes. Sierra was Valve's then publisher of their games at the time from 1998 until 2005.

Half-Life version 1.07 - a beta version of Half-Life that can be seen played by Gabe Newell in the secretly cammed video of Office Complex beginning.

Half-Life 2 build 2342 - used for creating demo of e3_town_04 map (e3_town_02 demo).

Half-Life 2 build 2345 - used for creating demo of e3_outpost_test map (e3_outpost_1 demo).

Half-Life 2 build 2364 - used for creating demo of e3_seacliff map (e3_seacliff_1b demo).

Half-Life 2 build 2371 - used for creating demo of e3_seafloor_01 map (e3_seafloor_sawyer1 demo).

Half-Life 2 build 2378 - used for creating test version of Kleiner's Lab, Phystown and Bugbait videos (e3_alyx, e3_phys_01 and e3_bugbait_01 demos).

Half-Life 2 build 2379 - used for creating test versions of Kleiner's Lab video (e3_lab_02 and 03 demos).

Half-Life 2 build 2390 - used for creating Tunnels (final and test versions), Barricade and Bugbait videos.

 

Also worth mentioning is the early preview build of Counter-Strike Condition Zero that was previewed by German PC gaming magazine "PC Games" when Gearbox Software was developing the game between 2001-2002, at least according to the Counter-Strike Fandom Wiki. It might have been compiled in late-February 2002 shortly after a Vivendi Universal Games conference in Paris, France. This build might had been the last time that a Valve game in development at the time was sent to magazines for preview.

 

It has never been seen since both Ritual Entertainment & Turtle Rock Studios take over of Condition Zero's development, though it might be in the hands of former magazine editors of the German PC gaming "PC Games", who apparently appeared to had access to the build.

Edited by Wadmodder Shalton

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Oh, I also forgot about the preview build of Counter-Strike Condition Zero that Ritual Entertainment sent to European PC gaming magazines as review copies, likely compiled in late-May or early-June of 2003. Several European PC gaming magazines gave that build mediocre & negative reviews, mostly in regards with the single-player portion.

 

Some assets of that build have been leaked as part of the 2003 Half-Life 2 leak, while other assets, like most of the textures & the cut single-player mission "Sniper", were likely cut & lost to time.

 

This preview build that Ritual compiled hasn't been seen or heard of since Turtle Rock Studios take over of Condition Zero's development, though the build might be in the hands of the former reviewers or magazine editors of those European PC gaming magazine who reviewed it and likely had access to that build.

Edited by Wadmodder Shalton

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