Elio AF Posted July 15, 2020 I was just wondering if any speedmapping megawads or sessions are being made/ currently held or if any are coming up soon. 0 Share this post Link to post
Steve88 Posted July 15, 2020 You could try doing a 30 minute challenge! 1 Share this post Link to post
Jayextee Posted July 15, 2020 Also interested, sorta. Dunno, I've tried speedmapping in the past as a personal exercise and only once of like a dozen attempts has it actually blossomed into something I can use instead of just some pointless aborted rooms with nothing of note to them. I wonder if the energy of being part of a group event kinda thing will change that? Hmmmm. 0 Share this post Link to post
Elio AF Posted July 15, 2020 27 minutes ago, Steve88 said: You could try doing a 30 minute challenge! Bruh I'm already full of 30-minute maps. I kinda want to make a community project? I just don't think there would be a lot of anticipation. 0 Share this post Link to post
Elio AF Posted July 15, 2020 3 minutes ago, Jayextee said: Also interested, sorta. Dunno, I've tried speedmapping in the past as a personal exercise and only once of like a dozen attempts has it actually blossomed into something I can use instead of just some pointless aborted rooms with nothing of note to them. I wonder if the energy of being part of a group event kinda thing will change that? Hmmmm. I actually think of speedmapping as my own "game". I tend to run out of ideas if I stretch a map over the span of more than a few hours. 0 Share this post Link to post
RonnieJamesDiner Posted July 15, 2020 Maybe @Jimmy will host a second Isolation speedmapping CP :P 2 Share this post Link to post
Jayextee Posted July 15, 2020 2 minutes ago, Elio AF said: I tend to run out of ideas if I stretch a map over the span of more than a few hours I used to be similar. Rather, it wasn't ideas but motivation. But I've found of late I tend to map better when I take a breather after any significant portion of a map whilst I, away from DOOM Builder, think about it and how it connects (or should connect) to everything else; what I'm doing with the map next, etc. This isn't really conducive to speedmapping, which is probably a contributing factor in my failure to make anything good of it. 0 Share this post Link to post
magicsofa Posted July 15, 2020 What about a speedmap session where the goal is to make short, high quality maps. It can be just one room as long as it looks and plays beautifully. 4 Share this post Link to post
Pegleg Posted July 15, 2020 11 minutes ago, magicsofa said: What about a speedmap session where the goal is to make short, high quality maps. It can be just one room as long as it looks and plays beautifully. I suggest joining the Hellforge Speedmapping Session (HSS). The HSS is held once a month. The most recent one was last weekend, so there won't be another one until August (probably around the weekend of August 8 or 15). And with Bridgeburner and Liberation hosting, looking and playing beautifully, I think even just one room, would be appreciated. The session is hosted on Bridgeburner's Discord (link in the thread below), but you don't have to be a member of the discord to contribute. Usually, either @Bridgeburner56 or @Liberation update the thread with the details for those not on Discord. There are usually two sets of six themes (one rather specific, one general) that are announced a few hours before the session, as well as the specific resource file to be used (gothic-tex, CC4-tex, MISCTEX, etc.). The two themes are then randomly chosen on stream and then you have a 2.5 hour limit to make a map, with a 24 hour window for those to contribute who were unable to make the original time slot. Spoiler For further information, the rules are: There will be a list of themes from which 2 will randomly chosen. Mappers can then chose 1 of these themes for their map. [NOTE: 2 hours of mapping time 15 minutes allowed before the start for planning 15 minutes allowed after for testing/bugfixing Any map format is allowed as long as it works in gzdoom I will stream my speedmapping session and then play all maps on stream that have been submitted in the allotted time straight after the session has ended Different texture pack each time and mek's skies are allowed If people can't make the official time then a speed map can be submitted within 24 hours of the end of the session. Maps submitted after this point will not be added to the compiled set. Maps that are have clearly taken more than 2 hours will not be accepted (generally using an honor system). Bridge and Lib are usually fairly relaxed about the whole process, so you wouldn't have to stress about it overly much. Spoiler As an example, the session last weekend used CC4-TEX as the resource pack, and the two sets of themes were: Specific Theme 1. Crusher progression 2. Time limited 3. BFG, 1000 monsters 4. Weapon slot 9 - Barrels 5. 1024 6. Just imps [THIS WAS THE THEME RANDOMLY CHOSEN] General Theme 1. Castle 2. Hell 3. Temple 4. Ruins [THIS WAS THE THEME RANDOMLY CHOSEN] 5. Space station 6. Tech base The thread below contains links to the compilations from the first 5 sessions. 4 Share this post Link to post
Bridgeburner56 Posted July 16, 2020 8 hours ago, Pegleg said: I suggest joining the Hellforge Speedmapping Session (HSS). We ran one last weekend :D Next one will most likely be 1st weekend of August 1 Share this post Link to post
ChestedArmor Posted September 22, 2021 I currently host a speedmap contest. 0 Share this post Link to post
TMD Posted September 22, 2021 Oh my god and actual chance to plug stuff. This is on Saturday. This like has a discord with further details. 1 Share this post Link to post
Peccatum Mihzamiz Posted September 22, 2021 This one is happening now, still a few days left. Only a 1 hour time limit so if you have some spare time and don't know what to do: just hop on and make a map! 0 Share this post Link to post