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AtticTelephone

Doom -1: A Doomworld Experiment

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12 minutes ago, waciej said:

YEEEEEEEEEE finally

 

I would have uploaded sooner, but we had a minor medical emergency so had to go out for a couple of hours.

 

Anyway, thank you dragon's influence for adding the map :)

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I got one question

-Map 9 and 8 are same but map 9 got Nigthtmare map, what we gonna do?

 

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I think NiGHTMARE edited MAP08, but accidentally said it was MAP09. The original MAP09 was the one with the tight corridors and the chaingunners.

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Just now, PinkFlamingo said:

I think NiGHTMARE edited MAP08, but mistakingly claimed it was MAP09. The original MAP09 is gone now.

Pretty sure this is correct. All we need to do is delete the old MAP08, stick NiGHTMARE's one there, and replace MAP09 from an earlier version.

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1 minute ago, PinkFlamingo said:

I think NiGHTMARE edited MAP08, but mistakingly claimed it was MAP09. The original MAP09 is gone now.

We got Map09 from older changes

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Who has the file right now? Please delete the player start behind the Mancubi on MAP23, I placed it there for testing purposes and forgot to delete it, thanks!

Also, I'm claiming map23, until I finish the basis ofc. :D

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6 minutes ago, LoneAlpha2401 said:

Those sounds are near jokewad quality, why did you add them?

IMHO cuz there were already sounds of the same quality in the wad.

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1 minute ago, Elio AF said:

Who has the file right now? Please delete the player start behind the Mancubi on MAP23, I placed it there for testing purposes and forgot to delete it, thanks!

that explains!

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9 minutes ago, SilverMiner said:

IMHO cuz there were already sounds of the same quality in the wad.

nah... the pistol and shotgun don't sound that bad... "ok, maybe the pistol is a little annoying and the shotgun have an overlap with chaingunners" but is not trying to be a joke...

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