Higo Doragon Posted July 23, 2020 1 hour ago, PinkFlamingo said: MAP02 update - small cosmetic changes here and there (see screenshots) - big change in the southern crate room. I made it bigger and more arena-like NEGATIVEONE_v0.78.rar gorgeous! 0 Share this post Link to post
Elio AF Posted July 23, 2020 (edited) Started map 23, uploaded an old map 22. (seriously, someone seriously should improve map 22) NEGATIVEONE_v0.79.zip 0 Share this post Link to post
Higo Doragon Posted July 23, 2020 im making a edit on MAP01 please wait until i finish! 1 Share this post Link to post
Captain Toenail Posted July 23, 2020 I made some changes to map10 NEGATIVEONE_v0.80.zip 0 Share this post Link to post
NiGHTMARE Posted July 23, 2020 It's coming up to 10pm here so I'm off to bed. As dragon's influence has reserved the main wad and in case anyone wants to do any editing on MAP09 in the next few hours, here's a wad containing just the new version of MAP09 + texture and flats: https://www.mediafire.com/file/p49z2y4rtqz5b4j/n1map09.zip/file 0 Share this post Link to post
waciej Posted July 23, 2020 Just now, NiGHTMARE said: It's coming up to 10pm here so I'm off to bed. As dragon's influence has reserved the main wad and in case anyone wants to do any editing on MAP09 in the next few hours, here's a wad containing just the new version of MAP09 + texture and flats: https://www.mediafire.com/file/p49z2y4rtqz5b4j/n1map09.zip/file YEEEEEEEEEE finally 0 Share this post Link to post
Higo Doragon Posted July 23, 2020 i will add this to the v0.81 here... 0 Share this post Link to post
Higo Doragon Posted July 23, 2020 (edited) - MAP01 final room's blood machine improvements - added NiGHTMARE's MAP09 NEGATIVEONE_v0.81.zip 0 Share this post Link to post
NiGHTMARE Posted July 23, 2020 12 minutes ago, waciej said: YEEEEEEEEEE finally I would have uploaded sooner, but we had a minor medical emergency so had to go out for a couple of hours. Anyway, thank you dragon's influence for adding the map :) 0 Share this post Link to post
waciej Posted July 23, 2020 I got one question -Map 9 and 8 are same but map 9 got Nigthtmare map, what we gonna do? 0 Share this post Link to post
Lone2401 Posted July 23, 2020 Renamed LFALL to SLADRIP (as to no longer need ANIMDEFS), and added to and retextured MAP08 and MAP06 NEGATIVEONE_v0.82.zip 0 Share this post Link to post
Lone2401 Posted July 23, 2020 @dragon's influenceSLADRIP is an animated texture in Doom 1, which goes unused in Doom 2, but the code to animate it still exists in DOOM2.EXE 0 Share this post Link to post
Higo Doragon Posted July 23, 2020 oh! cool but how you fixed the linedefs with the previous textures? 0 Share this post Link to post
SilverMiner Posted July 23, 2020 Added some sounds from doom_rus.wad, herian2 (also ss nazi sprites from herian2), stalker NEGATIVEONE_v0.82b.zip 0 Share this post Link to post
Lone2401 Posted July 23, 2020 (edited) Fixing the issue with MAP09 and merging SilverMiner's changes. Please wait. EDIT: Done, and @SilverMiner Those sounds are near jokewad quality, why did you add them? NEGATIVEONE_v0.83.zip 0 Share this post Link to post
PinkFlamingo Posted July 23, 2020 (edited) I think NiGHTMARE edited MAP08, but accidentally said it was MAP09. The original MAP09 was the one with the tight corridors and the chaingunners. 0 Share this post Link to post
Surreily Posted July 23, 2020 Just now, PinkFlamingo said: I think NiGHTMARE edited MAP08, but mistakingly claimed it was MAP09. The original MAP09 is gone now. Pretty sure this is correct. All we need to do is delete the old MAP08, stick NiGHTMARE's one there, and replace MAP09 from an earlier version. 0 Share this post Link to post
waciej Posted July 23, 2020 1 minute ago, PinkFlamingo said: I think NiGHTMARE edited MAP08, but mistakingly claimed it was MAP09. The original MAP09 is gone now. We got Map09 from older changes 0 Share this post Link to post
Higo Doragon Posted July 23, 2020 nah! map09 and map08 are very different now... a suggest a marge! 0 Share this post Link to post
Lone2401 Posted July 23, 2020 Ive fixed the issue with MAP09, see earlier post. 0 Share this post Link to post
Elio AF Posted July 23, 2020 Who has the file right now? Please delete the player start behind the Mancubi on MAP23, I placed it there for testing purposes and forgot to delete it, thanks! Also, I'm claiming map23, until I finish the basis ofc. :D 0 Share this post Link to post
Higo Doragon Posted July 23, 2020 16 minutes ago, SilverMiner said: Added some sounds from doom_rus.wad, herian2 (also ss nazi sprites from herian2), stalker NEGATIVEONE_v0.83.zip oh no... poor zombie russians... 0 Share this post Link to post
SilverMiner Posted July 23, 2020 6 minutes ago, LoneAlpha2401 said: Those sounds are near jokewad quality, why did you add them? IMHO cuz there were already sounds of the same quality in the wad. 1 Share this post Link to post
Higo Doragon Posted July 23, 2020 1 minute ago, Elio AF said: Who has the file right now? Please delete the player start behind the Mancubi on MAP23, I placed it there for testing purposes and forgot to delete it, thanks! that explains! 0 Share this post Link to post
Higo Doragon Posted July 23, 2020 (edited) 9 minutes ago, SilverMiner said: IMHO cuz there were already sounds of the same quality in the wad. nah... the pistol and shotgun don't sound that bad... "ok, maybe the pistol is a little annoying and the shotgun have an overlap with chaingunners" but is not trying to be a joke... 0 Share this post Link to post