Rosh Fragger Posted July 24, 2020 Added an old cave map of mine as MAP14. Will make more edits to it later. NEGATIVEONE_v0.91.zip Btw, since MAP12 is also a cave map, can it be possible to replace MAP13 and MAP14 with each other in order to have both cave maps in a sequence? 0 Share this post Link to post
Elio AF Posted July 24, 2020 Yooo just wanted to let you know I currently have the file 0 Share this post Link to post
NiGHTMARE Posted July 24, 2020 (edited) 3 hours ago, AtticTelephone said: Pain Elementals and Mancubi are fine to replace, since I kinda want the D64 version of the Mancubus, which was the coolest of all the enemies in D64. D64's sprites clash quite badly with Doom 1 and 2's, but this is where I turn to Hell-Forged again as Amuscaria's version is clearly at least partially inspired by D64's: Edit: Hell-Forged also has a boss-sized Mancubus variant: Edited July 24, 2020 by NiGHTMARE 0 Share this post Link to post
Rosh Fragger Posted July 24, 2020 14 minutes ago, Elio AF said: Yooo just wanted to let you know I currently have the file Sir, if you could kindly not edit MAP14 as I'm editing it right now. Will merge it with your version of the wad later. 0 Share this post Link to post
Elio AF Posted July 24, 2020 12 minutes ago, Rosh Fragger said: Sir, if you could kindly not edit MAP14 as I'm editing it right now. Will merge it with your version of the wad later. No problem, mate. I'm working on map 23 rn 0 Share this post Link to post
Walter confetti Posted July 24, 2020 Anybody have some plans for MAP15? Otherwise, i'll do something for a starting point. 0 Share this post Link to post
Elio AF Posted July 24, 2020 MAP23 is architecturally complete now. Also added a few textures. NEGATIVEONE_v0.92.zip 0 Share this post Link to post
YargSilvr Posted July 24, 2020 (edited) Added Map 16 (was gonna use it for another wad, but I guess not) NEGATIVEONE_v0.93.zip 0 Share this post Link to post
Rosh Fragger Posted July 24, 2020 (edited) Made some slight improvements to MAP14 and changed its music. NEGATIVEONE_v0.94.zip Edited July 24, 2020 by Rosh Fragger 1 Share this post Link to post
Lone2401 Posted July 24, 2020 Fixed midi in MAP10 as it didn't loop properly, replaced SKY1, converted all WAV sounds to doom sounds and added DSPUNCH. NEGATIVEONE_v0.95.zip 0 Share this post Link to post
Walter confetti Posted July 24, 2020 (edited) Done this before the LoneAlpha edits, again. NEGATIVEONE_v0.95b.zip - Added MAP15 map spot, includes both normal and secret exit, but not the route to reach the secret exit - Added new midi for MAP15 - "Task Force" by Lee Jackson, from Rise of the Triad - Changed RSKY2 with that classy starry sky that you see everywhere in Doom maps, author pretty unknown - Changed sprites for zombiemen and shotgunner with sprites used for Z-Spec and another monster from Realm 667, if they aren't good you can always remove them next time! 2 Share this post Link to post
Lone2401 Posted July 24, 2020 @Walter confetti Oh well, it should be easy to merge the changes though. 1 Share this post Link to post
Roebloz Posted July 24, 2020 If anyone makes MAP15, remember to put a secret exit. 0 Share this post Link to post
YargSilvr Posted July 24, 2020 Someone change MAP16's music to Sign of Evil from the Ultimate Doom, please! 0 Share this post Link to post
WowozuelaSpammer Posted July 24, 2020 7 minutes ago, YargSilvr said: Someone change MAP16's music to Sign of Evil from the Ultimate Doom, please! Oh, i love Sign of Evil! 0 Share this post Link to post
Walter confetti Posted July 24, 2020 33 minutes ago, LoneAlpha2401 said: @Walter confetti Oh well, it should be easy to merge the changes though. I like to do, but my laptop make works only SlumpED (no joking! I'm using that) and crashes when MIDI plays or Map Images are being open lol 0 Share this post Link to post
Lone2401 Posted July 24, 2020 I guess I could merge them once the next version is out. 1 Share this post Link to post
waciej Posted July 24, 2020 Somebody editing something? Becasuse i got small edit and i dont wanna to destroy someone hours of work 0 Share this post Link to post
WowozuelaSpammer Posted July 24, 2020 4 minutes ago, waciej said: Somebody editing something? Becasuse i got small edit and i dont wanna to destroy someone hours of work Yeah, i'm making Map24, but i also edited some ammo pickups and the music, when i'm done, you can edit whatever you want 1 Share this post Link to post
Elio AF Posted July 24, 2020 Hey can I get the wad next? I want to fix a couple of things on map 22 and 23. By next I mean after waciej, ofc 0 Share this post Link to post
waciej Posted July 24, 2020 (edited) 2 minutes ago, Elio AF said: Hey can I get the wad next? I want to fix a couple of things on map 22 and 23. By next I mean after waciej, ofc I just need to copy my edit to TheStupidestBeing version 0 Share this post Link to post
Elio AF Posted July 24, 2020 2 minutes ago, waciej said: I just need to copy my edit to TheStupidestBeing version Ah okay then 0 Share this post Link to post
WowozuelaSpammer Posted July 24, 2020 4 minutes ago, waciej said: I just need to copy my edit to TheStupidestBeing version ok, tell me your edit, i'll add it in my version 0 Share this post Link to post
WowozuelaSpammer Posted July 24, 2020 Just now, waciej said: Dat room Oh, you want me to edit that room? Wich map is it? What do i have to edit specifically? 0 Share this post Link to post
waciej Posted July 24, 2020 38 minutes ago, TheStupidestBeing said: Oh, you want me to edit that room? Wich map is it? What do i have to edit specifically? Im actually fighting with winRar, i give you edit with map and you just copy pasted to your edit 0 Share this post Link to post
WowozuelaSpammer Posted July 24, 2020 4 minutes ago, waciej said: Im actually fighting with winRar, i give you edit with map and you just copy pasted to your edit Sorry, i didn't understand what you said, do you want me to copy paste the image? But what map is it? 0 Share this post Link to post
waciej Posted July 24, 2020 I mean I send my edit here and you (after maked your edit) go to map 08 and copy pasted my changes 0 Share this post Link to post