Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
AtticTelephone

Doom -1: A Doomworld Experiment

Recommended Posts

Sorry but im go sleeping cya (if somebody can do it just do it becasuse im so stupid and i dont know how to do it :c)

Share this post


Link to post

Uh, can somebody get the most recent updated version? The accidental edits are confusing me.

 

Edit: Thankfully someone is merging both of the v0.45s.

Share this post


Link to post
Just now, dragon's influence said:

having difficulties with the Commander Keens, how they activate sector 666? as a door?

It's only on level 32, it's some sort of code, like MAP07.

Share this post


Link to post

- added waciej MAP02 + some of mine enhancements.

- fixed confusion on the secret ext on MAP31:

you can open the blue door but now is a grid blocking the secret exit, kill all the binal spaceman to open the grid, and secret exit the level!

- added unused secret on MAP31

 

heck i was slow on this one >.=.<"

NEGATIVEONE_v0.46.zip

Share this post


Link to post

Can somebody list all the music tracks and levels? Also, I'm just going to post a few ideas.

 

1: Turrets that hide in liquids.

 

2: A hallway with framed profile pics of the most important contributors in MAP32.

 

3: A monster that spawns Wickeds from the walls, similar to the beta monster shown here.

 

4: BARONS WITH LASERS ATTACHED TO THEIR HEADS.

 

5: Final Attack theme from Metal Slug for the pre-finale level.

Share this post


Link to post
44 minutes ago, AtticTelephone said:

2: A hallway with framed profile pics of the most important contributors in MAP32.

That is a good idea. Speaking of, should MAP32 be either A). A reference to another id Software game like I did in MAP31? B) A slaughter map based on a level from Doom 1 or Doom 2 like Plutonia's Go 2 It? C) Just a secret level with easter eggs everywhere

Share this post


Link to post
2 minutes ago, Roebloz said:

That is a good idea. Speaking of, should MAP32 be either A). A reference to another id Software game like I did in MAP31? B) A slaughter map based on a level from Doom 1 or Doom 2 like Plutonia's Go 2 It? C) Just a secret level with easter eggs everywhere

C, C a hundred times.

Share this post


Link to post
1 minute ago, AtticTelephone said:

C, C a hundred times.

Okay. Also you wanted a list of MAPs?

Here goes.

 

MAP01 - The original collab level, not sure about music - Started by you

MAP02 - Midi of Smoke on the Water - Started by you I think

MAP03 - Plutonia reference level by me. Didn't put the track.

MAP04 - Don't fucking know who started it neither do I know the track

MAP05 - CHASM CALLED, IT WANTS ITS LEDGES BACK.

MAP06 - Unmodified level

MAP07 - Dead Simple replacement I made. Midi not placed by me

MAP11 - The wall destruction level

MAP12 - Generic cave level

MAP30 - Fight against Baphomet

MAP31 - WOLF3D E3M9 REMAKE WITH CYBERDEMON HAHA (Midi is The Ultimate Challenge)

Share this post


Link to post
5 minutes ago, Roebloz said:

Okay. Also you wanted a list of MAPs?

Here goes.

 

MAP01 - The original collab level, not sure about music - Started by you

MAP02 - Midi of Smoke on the Water - Started by you I think

 

MAP30 - Fight against Baphomet

 

I revamped the entire boss arena for Baphomet in the version I made last night, added the original computer maze to map01, and made the first finish able version of map02. Other than that I've just done bug fixes.

Share this post


Link to post
15 minutes ago, AtticTelephone said:

I made MAP01, MAP02, MAP04 and MAP11.

 

Should we work on the lore a bit?

Simple. Rip and Tear, until it is done.

Share this post


Link to post

 

26 minutes ago, Roebloz said:

Okay. Also you wanted a list of MAPs?

Here goes.

 

MAP01 - The original collab level, not sure about music - Started by you

MAP02 - Midi of Smoke on the Water - Started by you I think

MAP03 - Plutonia reference level by me. Didn't put the track.

MAP04 - Don't fucking know who started it neither do I know the track

MAP05 - CHASM CALLED, IT WANTS ITS LEDGES BACK.

MAP06 - Unmodified level

MAP07 - Dead Simple replacement I made. Midi not placed by me

MAP11 - The wall destruction level

MAP12 - Generic cave level

MAP30 - Fight against Baphomet

MAP31 - WOLF3D E3M9 REMAKE WITH CYBERDEMON HAHA (Midi is The Ultimate Challenge)

Can i edit any of these maps?Or just the first one and make a new one?

Share this post


Link to post
Just now, Babel said:

 

Can i edit any of these maps?Or just the first one and make a new one?

The thing is you can modify any maps (For MAP31 since it's a remake of E3M9 from Wolf3d don't mess too much with the geometry at all or the final room's enemies too much)

Share this post


Link to post
5 minutes ago, Babel said:

 

Can i edit any of these maps?Or just the first one and make a new one?

Your allowed to edit any of them, but I'd suggest doing one of the more empty levels like map 06 or 11 since they are basically a blank canvas, or you could always make a map for one of the maps that don't have a replacement yet.

Share this post


Link to post

Okay, thanks, just one question more where is the latest version? Cant find it

Share this post


Link to post

We still have 11 days to make the rest of the maps, but to get it done we might need for the active mappers to make a level each to try to get to the 32 level mark. Ideally all the maps should be at least decent.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×