Hellektronic Posted September 5, 2020 Nah. Wads are only canon if you want them to be. Headcanon is fun, but I don't think it qualifies as like... yes, this happened in the Doom timeline, lol. 0 Share this post Link to post
Gez Posted September 5, 2020 https://doomwiki.org/wiki/Official_add-ons Quote Note that "official" in this context refers to provision of the content by id Software.[2] There has been no statement indicating that the modifications created by the community should be considered canonical story-wise. That said, what's to stop you from assuming every single wad ever made is canon? 11 Share this post Link to post
Chip Posted September 5, 2020 22 minutes ago, Gez said: That said, what's to stop you from assuming every single wad ever made is canon? Good-damn! Doomguy sure does got a lot of time on his hands!´ I always consider them canon. I think the only ones that are definitely canon are the two Final DOOM games and NRFTL. Si6il is also up there, too. The ones that I think would be the last to be considered canon are BTSX. I still consider all of them canon 0 Share this post Link to post
M_W Posted September 5, 2020 The Unity add-ons? The megawads? I mean, they're all about shooting demons. I can't imagine choosing one way or the other has any real effect on canon. 1 Share this post Link to post
AtticTelephone Posted September 5, 2020 I consider Final Doom and maybe Sigil, since I haven't played it, to be canon, I also might consider Plutonia 2. Anything besides those aren't canon. Oh, and just because the Bethesda port has the WADS, it doesn't mean they're canon. 1 Share this post Link to post
P41R47 Posted September 5, 2020 Canon? Only on a multiverse. officially endorsed? Yes, pretty much. 0 Share this post Link to post
D4NUK1 Posted September 5, 2020 All wads are cannon, they just different place of hell. 0 Share this post Link to post
M_W Posted September 5, 2020 The only canon games are the IWADS and NUTS.WAD 2 Share this post Link to post
NoXion Posted September 5, 2020 My headcanon is that every WAD ever created exists within its own universe within the Doom multiverse. Reality shattered into countless pieces when the UAC first started screwing around with teleporter technology. 4 Share this post Link to post
Redneckerz Posted September 5, 2020 The add-ons can be considered semi-canon as they are selected by iDSoft/Bethesda to be included in a commercial release (for free). Which is still quite the recognition, really. They consider these add-ons to be qualitative enough to be distributed this way. 0 Share this post Link to post
Eric Claus Posted September 5, 2020 10 minutes ago, NoXion said: My headcanon is that every WAD ever created exists within its own universe within the Doom multiverse. Reality shattered into countless pieces when the UAC first started screwing around with teleporter technology. That's similar to mine which takes a cosmic horror sort of approach. Many cultures, if not every culture, has envisioned a "Hell" of some sort. The Hell encountered in Doom is what may well have inspired these tales (in setting), and it's shifting landscapes can fit anything explaining all sorts of variations. Stormy castles? Mountains of blood and lava? All possible in this place. A door not meant to be opened, but the UAC opened it, or rather, humanity has a bad habit of opening it every time in every alternate reality we exist in... 1 Share this post Link to post
Aaron Blain Posted September 5, 2020 I reject the notion of canon entirely. Anything goes. 1 Share this post Link to post
Chip Posted September 5, 2020 41 minutes ago, AtticTelephone said: I also might consider Plutonia 2. Anything besides those aren't canon. In that case, TNT Revilution might be canon. 1 Share this post Link to post
Cruduxy Pegg Posted September 5, 2020 There is barely any story to begin with. 3 Share this post Link to post
Demion Posted September 5, 2020 I don't understand the utility of knowing if they can be canon or not, but I can say that most of the addons were created by this community, and most have no story at all, it's all about gameplay, design and creativity, so the idea of canon is kinda nonsense. 1 Share this post Link to post
GarrettChan Posted September 5, 2020 I only want "Slamdance with the Sun God" to be canon. :p 1 Share this post Link to post
M_W Posted September 5, 2020 Can Doom make Doctor Who canon like what Soul Calibur did with the Witcher? 0 Share this post Link to post
FractalBeast Posted September 6, 2020 Everything is canon. The Doomslayer is the amalgamation of all Doom Guys in the multiverse. 1 Share this post Link to post
SulfurOccult Posted September 6, 2020 My personal preference is that the Doom Slayer is some kind of dimensional traveler, endlessly fighting demons across every fractal reflection of the multiverse. So all wads are canon, why not. 4 Share this post Link to post
TotalTS Posted September 6, 2020 Just a few days ago, John Romero replied respecting of what he considers canon. If you ask me, I consider them official releases but not necessarily canon, they could fit in a multiverse kinda thing I suppose. Still, anyone could decide by themselves what fits better for their experience, it's not like Classic Doom has a very deep story. 1 Share this post Link to post
Dark Pulse Posted September 6, 2020 Going by this logic, we have to consider all of Maximum Doom canon as well. Yeah, that feeling in your heart says all that needs to be said about that. 3 Share this post Link to post
Xerenogan Posted September 6, 2020 4 hours ago, seed said: No, they are fan made content... This ^^^ All they are doing is acknowledging the fact that you can't load custom wads on consoles, and so they are packaging some of the higher quality ones to mitigate that shortcoming. That's all. 0 Share this post Link to post
Eurisko Posted September 6, 2020 (edited) 7 hours ago, Xerenogan said: This ^^^ All they are doing is acknowledging the fact that you can't load custom wads on consoles, and so they are packaging some of the higher quality ones to mitigate that shortcoming. That's all. I HIGHLY doubt the add-ons exist to highlight that console versions of Doom don't support custom WADS in the traditional sense. The fact that the effort and care has been put in place to for even a sniff at this sort of thing-and at NO cost, for what essentially is a near 27 year old game in this day in age of gaming is well.... quite frankly jaw dropping. To answer the OP I consider canon to be a pretty loose word where classic Doom is concerned. It's Doom guy fighting demons in various interesting booby-trap laden labyrinths of evil. So, the more of that I can get the better be it Add-ons or otherwise. Edited September 6, 2020 by Eurisko 1 Share this post Link to post
Rampy470 Posted September 6, 2020 (edited) I mean if they're part of officual releasee now and Doomguy really did spend God knows how long traveling around in a PTSD-fueled demon-slaughtering rampage after 64 before the Sentinels found him then hey I don't see why not. 1 Share this post Link to post
Juza Posted September 7, 2020 (edited) What I think is, the existence of 'infinite universes' doesn't mean everything is possible. It just means there's an infinite number of universes. But, no, here, add-ons are add-ons, they're not canon. Final Doom was also never canon. 0 Share this post Link to post