baronofgibbitude Posted September 17, 2020 I had an idea for a gib animation, where body parts fly around. I could summon the decorative gibs, but is there anyway i can make them move, bounce, and maybe even rotate? 0 Share this post Link to post
1 Aurelius Posted September 17, 2020 You can check out Supercharge gameplay mod by Tango, which features quite an extensive set of different gib animations, including a bouncing revenant head (the enemy is called Draugr in the mod). Should be a sufficient reference for you to make something bouncy yourself. 1 Share this post Link to post
0 Gaia74 Posted September 17, 2020 Rotating I think it is impossible through code, although I'm not sure at all, but bouncing is quite simple, there are many flags and other properties, check the wiki! https://zdoom.org/wiki/Actor_flags#Bouncing 0 Share this post Link to post
0 baronofgibbitude Posted September 17, 2020 I played around with the flags and properties, but I couldn't get anything to bounce. Does it need to be solid or something else? 0 Share this post Link to post
0 Gaia74 Posted September 17, 2020 If I remember correctly, it must be a projectile, If it still doesn't work for you, maybe it would be a good idea post the code 0 Share this post Link to post
0 TonkoBanjo Posted August 31, 2022 romero released unused sprites of body parts flying around,in terms of decorate code you will need to make it summon a lot of projectiles which are the objects,and animation would be a 4 frame loop of the sprite itself being rotated 0 Share this post Link to post
0 ramon.dexter Posted September 3, 2022 You can rotate sprite quite freely using A_setPitch() decorate function. 0 Share this post Link to post
I had an idea for a gib animation, where body parts fly around. I could summon the decorative gibs, but is there anyway i can make them move, bounce, and maybe even rotate?
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