So I want to add some splash screens to my wad that pop up before entering a level. They show an image with some lore to go with it. Unfortunately, by default, Doom prefers to automatically move onto the next level after about five seconds if you don't press anything.
Is there some scripting I can put into MAPINFO that will simply make it so that you don't proceed to the next level until you push a button? (Or at least wait a ridiculous amount of time, like 2 full minutes) Currently, what I'm working with is simply using the "exitpic" be the level you just finished, and "enterpic" being the splash screen with the lore on it. I've been pouring over this section of the wiki but I haven't been able to figure it out: https://zdoom.org/wiki/MAPINFO/Intermission_definition
Short version: I want to make "enterpic" stay on screen for an indefinite amount of time so the player has to push a button to proceed.
So I want to add some splash screens to my wad that pop up before entering a level. They show an image with some lore to go with it. Unfortunately, by default, Doom prefers to automatically move onto the next level after about five seconds if you don't press anything.
Is there some scripting I can put into MAPINFO that will simply make it so that you don't proceed to the next level until you push a button? (Or at least wait a ridiculous amount of time, like 2 full minutes) Currently, what I'm working with is simply using the "exitpic" be the level you just finished, and "enterpic" being the splash screen with the lore on it. I've been pouring over this section of the wiki but I haven't been able to figure it out: https://zdoom.org/wiki/MAPINFO/Intermission_definition
Short version: I want to make "enterpic" stay on screen for an indefinite amount of time so the player has to push a button to proceed.
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