URROVA Posted September 20, 2020 Doomwiki says that unclosed sectors can be used for special effects. Anyone haves examples of what can you do with these? 1 Share this post Link to post
1 Kappes Buur Posted September 20, 2020 (edited) 18 hours ago, URROVA said: Doomwiki says that unclosed sectors can be used for special effects. Anyone haves examples of what can you do with these? I don't work much with unclosed sectors, but one use which come to mind is to set the speed of a BOOM conveyor. 1 Share this post Link to post
1 Doomkid Posted September 23, 2020 (edited) You can also use it to make light look like it's reflecting off of water or glass. Vex-Zdaemon.wad does this on Map07 in the water sectors. OGL breaks the effect though. 3 Share this post Link to post
0 Pegleg Posted September 21, 2020 On 9/20/2020 at 3:22 PM, Kappes Buur said: I don't work much with unclosed sectors, but one use which come to mind is to set the speed of a BOOM conveyor. How so? 0 Share this post Link to post
0 URROVA Posted September 21, 2020 25 minutes ago, Pegleg said: How so? You make a linedef in the mid of the space, then you add a special for setting the speed and direction of a conveyor belt (various, one of these is the special 253) 0 Share this post Link to post
0 Pegleg Posted September 21, 2020 1 minute ago, URROVA said: You make a linedef in the mid of the space, then you add a special for setting the speed and direction of a conveyor belt (various, one of these is the special 253) OK. I always just use one of the sides of a sector when I need a control linedef. But I can see how the other would work, too. 0 Share this post Link to post
0 URROVA Posted September 23, 2020 On 9/21/2020 at 8:54 PM, Pegleg said: OK. I always just use one of the sides of a sector when I need a control linedef. But I can see how the other would work, too. Its good to use this technique, but i like put linedefs outer the playing part of the map, is like putting control sectors, and i can find them more easily 0 Share this post Link to post
0 URROVA Posted September 23, 2020 (edited) 1 hour ago, Doomkid said: You can also use it to make light look like it's reflecting off of water or glass. Vex-Zdaemon.wad does this on Map07 in the water sectors. OGL breaks the effect though. Very cool effect! I tried to do it and in some cases is very easy to do! And the best is that works in vanilla! Edited September 23, 2020 by URROVA 1 Share this post Link to post
Doomwiki says that unclosed sectors can be used for special effects. Anyone haves examples of what can you do with these?
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