Hi There, I am currently making a bunch of maps in Doom Builder 2 and I was thinking, how do you create those so called item-traps (for example, I collect a keycard, it opens a door full of monsters). So, How do I create doors that open automatically once a specific item is collected!
Any response or advice is appreciated and accepted :)
Hi There, I am currently making a bunch of maps in Doom Builder 2 and I was thinking, how do you create those so called item-traps (for example, I collect a keycard, it opens a door full of monsters). So, How do I create doors that open automatically once a specific item is collected!
Any response or advice is appreciated and accepted :)
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