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Ari-Sketoboy

What's your favourite DOOM source port?

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These days it's more or less a tie between GZDoom and k8vavoom.  I use GZDoom for most user maps and see it as the most versatile of the advanced source ports but k8vavoom has an increasing number of standout features like the dynamic lighting and horizontally moving polyobjects.

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PrBoom-Plus with UMAPINFO/DSDA-Doom and for wads that require it GZDoom

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