Gerardo194 Posted October 5, 2020 (edited) Hi folks, as you already know: I am working on the cut content from Doom 64 started by me and suggested stuff from people here! This cut content includes the four missing Doom 2 monsters, the models created by Gregor Punchatz ant the "cut" weapon animations as suggested be people here and other websites. Now GEC (@Gerardo194 @Erick194 and @Chris194) is working on the special episode for Doom 64, titled: Journey into the Chaos. The main purpose of this project now is making a special episode that takes place after killing the Mother Demon, Doomguy realizes the demons want to take over Earth again now with Spider Demon at the helm. In this episode Doomguy must stop Spider Mastermind from creating a cosmic chaos using the Gate of Stars. This episode consists of a nine level episode a la DOOM. Here the Demons you know for the upcoming episode: (The ones based from Gregor's models have been updated/modified, not included here till further update) Spoiler Arch Vile Revenant Heavy Weapon Dude Spider mastermind Cyber Demon 2.0 Hell Hound Scavenger Keen SS Titan If you are asking about the IOS and the other monsters shown in the thread Resurrecting the missing Doom64 monsters, they will be available in the next episode. I hope you understand the current situation, screenshots are not working fine on the computer this time. There will be photos that were taken to show the progress of the levels after next update: Maps: Spoiler Weapons rendered: Spoiler Hope you enjoy the photos Edited October 5, 2020 by Gerardo194 35 Share this post Link to post
Immorpher Posted October 5, 2020 Awesome! Is this running in DZDoom? :) 2 Share this post Link to post
Average Posted October 5, 2020 Sounds good. Keep us up to date. It's not too often there's an exciting project to follow in the Doom64 world. :) 0 Share this post Link to post
UnholyShadows Posted October 5, 2020 This is fantastic news! I eagerly await more updates, keep up the Excellent work Team GEC. 0 Share this post Link to post
Salahmander2 Posted October 5, 2020 Looks pretty damn good, also I love the fact screenshots seem to look like those you'd see in old gaming magazines. Kinda an amusing touch. 1 Share this post Link to post
DoomedPerson Posted October 5, 2020 Nice. DOOM 64 really needs more attention. 2 Share this post Link to post
TheMagicMushroomMan Posted October 5, 2020 Glad you're feeling better, Geraldo. This looks awesome. 1 Share this post Link to post
Lila Feuer Posted October 9, 2020 Oh yes yes this is very good looking indeed. 0 Share this post Link to post
Gerardo194 Posted November 10, 2020 (edited) Edited November 10, 2020 by Gerardo194 5 Share this post Link to post
Gerardo194 Posted November 10, 2020 Forget about the old monsters pics. In the Twitter account you will see the updated ones! 3 Share this post Link to post
whatup876 Posted November 12, 2020 Something i noticed about the Scavenger is that her design kinda reminds me of that wall texture of skin with metal pipes. Like one of those designs that fits some parts of Hell's aesthetic. 0 Share this post Link to post
Cipherz Gaming YT Posted November 18, 2020 Literally can't wait for this. I hope this turns out to be good! 0 Share this post Link to post
BlueThunder Posted November 19, 2020 The missing monsters look pretty awesome, looking forward to playing this. 0 Share this post Link to post
Dimon12321 Posted November 19, 2020 So, is this being made for the real N64 & emulators? 0 Share this post Link to post
Gerardo194 Posted Monday at 07:26 AM On 11/19/2020 at 8:12 AM, Dimon12321 said: So, is this being made for the real N64 & emulators? This will be for the GEC's source port called DZDoom mainly but a N64 and emulators version could be a possibility. Why not? :) Sorry for late reply, i have been busy with work. 2 Share this post Link to post