Oldschoolgeek32 Posted October 9, 2020 Hi there! I've been developing a wad project (my 1st ever) and I was wondering, How can create simple portals or teleporters in Doom Builder 2? Any advice is accepted! Thank you :) 0 Share this post Link to post
1 DOOM mapping enthusiast Posted October 9, 2020 (edited) Teleports have been a staple of DOOM maps. So, you can use use them in any port which supports the DOOM format. https://doomwiki.org/wiki/Teleporter However, in advanced formats (DOOM in Hexen or DOOM in UDMF) the specials are numbered differently and have been expanded upon. https://zdoom.org/wiki/Teleport U-tele_dest_01.zip Portals and Stacked Sectors are recent constructs in advanced mapping formats for GZDoom or Eternity. https://zdoom.org/wiki/Portal https://eternity.youfailit.net/wiki/Portal PORTAL_test_simple.zip https://forum.zdoom.org/viewtopic.php?f=39&t=59149 Although stacked sectors can be easily constructed with 3D sectors for GZDoom and are less likely to glitch. Edited October 9, 2020 by Kappes Buur 1 Share this post Link to post
0 Oldschoolgeek32 Posted October 10, 2020 17 hours ago, Kappes Buur said: Teleports have been a staple of DOOM maps. So, you can use use them in any port which supports the DOOM format. https://doomwiki.org/wiki/Teleporter However, in advanced formats (DOOM in Hexen or DOOM in UDMF) the specials are numbered differently and have been expanded upon. https://zdoom.org/wiki/Teleport U-tele_dest_01.zip Portals and Stacked Sectors are recent constructs in advanced mapping formats for GZDoom or Eternity. https://zdoom.org/wiki/Portal https://eternity.youfailit.net/wiki/Portal PORTAL_test_simple.zip https://forum.zdoom.org/viewtopic.php?f=39&t=59149 Although stacked sectors can be easily constructed with 3D sectors for GZDoom and are less likely to glitch. Thanks a lot! :) 0 Share this post Link to post
0 Koko Ricky Posted October 16, 2020 Also worth noting: If you want to go between two teleports, then let us for example label them A and B. If A's linedefs have the same tag as B's sector, and B's linedefs have the same tag as A's sector (along with teleport destination things on both pads), then you can teleport between them. You can also have different lines corresponding to different destinations. 0 Share this post Link to post
Hi there! I've been developing a wad project (my 1st ever) and I was wondering, How can create simple portals or teleporters in Doom Builder 2?
Any advice is accepted!
Thank you :)
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