Lovin'TheDemonSlaughter Posted October 10, 2020 So, I've been wondering recently, have Eternal's master levels been abandoned? Unless you unlock them in some way during the campaign I only have two, Cultist Base and Arc Complex, so, is there more? Was there a secret I missed? Or have they been abandoned by id 0 Share this post Link to post
igg Posted October 10, 2020 I think they're focusing on the DLC right now. They need something to fill the time between DLC 1 and 2, maybe they'll release one or two master levels between them. 0 Share this post Link to post
Man of Doom Posted October 10, 2020 In a recent interview, it’s been confirmed that Super Gore Nest will be the next master level, and that master levels themselves will be reworked to have more of an arcade-like feel to them. 2 Share this post Link to post
AtimZarr1 Posted October 10, 2020 4 hours ago, Man of Doom said: In a recent interview, it’s been confirmed that Super Gore Nest will be the next master level, and that master levels themselves will be reworked to have more of an arcade-like feel to them. To add on to this: - The Super Gore Nest Master Level will release alongside the DLC [source]. - Master Levels will have "modes" - a new Classic Mode, Ultra-Nightmare mode, and Extra-Lives mode. Completing modes unlock cosmetics [source]. They have mentioned that working from home has slowed down development, so they've mostly been working on the DLCs - which is why there haven't been that many updates to Master Levels, Battlemode, Invasion, or the Switch port. 2 Share this post Link to post
Liquid Ink Posted October 12, 2020 (edited) I believe someone pressed Hugo about this on reddit to which he pointed out that the pandemic has slowed things down. Edit: 0 Share this post Link to post
Faceman2000 Posted October 12, 2020 The Exultia Master Level literally shipped with the game, they could unlock it at any point if they wanted. Frankly it’s absurd they’ve made us wait this long for any new content. 1 Share this post Link to post
oCrapaCreeper Posted October 13, 2020 (edited) On 10/12/2020 at 2:33 PM, Faceman2000 said: The Exultia Master Level literally shipped with the game, they could unlock it at any point if they wanted. Frankly it’s absurd they’ve made us wait this long for any new content. A pandemic does that when a team used to working together in person for years and years has to suddenly pack up and adapt to working remotely. DLC is priority #1 right now, that's why master levels and invasion mode have been delayed. People paid extra money to get them within a year, they are obligated to work on that before anything else when any timeline they had for development got thrown out the window. Exultia did ship with the game and was dormant in the code (it wasn't very good), but recently they made the decision that they want master levels from here on out to change more than just monster spawns, starting with Super Gore Nest, so it's likely that version of the level has been scrapped entirely at this point. Each master level is assigned one person, so they probably pop in and work on them when they can. Edited October 13, 2020 by oCrapaCreeper 1 Share this post Link to post
igg Posted October 15, 2020 Played the master levels (ARC and Cultist) for the first time and really enjoyed them :-) They feel much more like classic Doom. On UV they were not as hard as expected. 0 Share this post Link to post
thewormofautumn Posted October 15, 2020 On 10/13/2020 at 8:46 PM, oCrapaCreeper said: Each master level is assigned one person, where did id mention that? 0 Share this post Link to post
oCrapaCreeper Posted October 15, 2020 1 hour ago, thewormofautumn said: where did id mention that? Quakecon stream just like everything else. 0 Share this post Link to post
thewormofautumn Posted October 17, 2020 I reckon they must mean one “lead” who then has a small team under them... I’d be shocked and amazed that each master level is solely done by one person. that said, the people at id are gurus so it’s possible 0 Share this post Link to post
nycemt123 Posted October 17, 2020 I think that they've also been slowing down due to the Microsoft bethesda acquisition since they're unsure of their future. 0 Share this post Link to post
Cantleylads Posted October 18, 2020 18 hours ago, nycemt123 said: I think that they've also been slowing down due to the Microsoft bethesda acquisition since they're unsure of their future. I don't think that would have any effect whatsoever on Doom Eternal, especially within 'Year One' I'm sure it'll be business as usual for all current projects. 2 Share this post Link to post