Za_World Posted October 11, 2020 (edited) Hello everyone. As you can see from the image, I am trying to make a certain sector lower when the player crosses the trigger, and I want him to raise that sector again from a different point in the map, a switch located in a nearby room. The problem is, when I get to the switch that should raise that sector, it does not work. I'm uploading a video in the .rar file, so you can see in game how it does (not) work. I am using DoomBuilder2 (Doom in Hexen format) with Doom2 as the resource wad and I am using zDoom, gzDoom and Zandronum to test the map. EDIT: in the third image it says that the action starts when the player walks over. I changed it with "player uses" but it still does not work. Video.rar Edited October 11, 2020 by Za_World 0 Share this post Link to post
DOOM mapping enthusiast Posted October 11, 2020 (edited) An easy solution would be to use floor specials instead of platform specials MAP01.7z 0 Share this post Link to post