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Hey folks!


This was inspired by Oblige level design. I like how Oblige weaves rooms and how it is capable of creating incredible spaces. But I also tried to match the gameplay that Oblige offers me. Obviously, how Oblige levels turn out depends a lot on the settings one uses. Here, I wanted to capture the "procedural gotcha" style of levels.


Either way, here it is. Not perfect at all, but hopefully engaging.





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