Voidic Posted October 20, 2020 I wanna make a message appear when the player uses a linedef, it works, but the message also comes up when the level starts which is not what i want 0 Share this post Link to post
0 Kappes Buur Posted October 20, 2020 Just now, StillChillBoi said: script 1 OPEN { } There you go. Make it a void script. 0 Share this post Link to post
0 Kappes Buur Posted October 20, 2020 (edited) 43 minutes ago, StillChillBoi said: I wanna make a message appear when the player uses a linedef, it works, but the message also comes up when the level starts which is not what i want Since we cannot read your mind or deduce what you have done on your computer, it is always a good practice to give lots of information, like uploading the text of your script. What type of script do you use? https://zdoom.org/wiki/Script_types 0 Share this post Link to post
0 Voidic Posted October 20, 2020 (edited) Well the script looks like this: #include "zcommon.acs" script 1 OPEN { Print(s:"You aint gonna walk out of here and let the demons spread hell into the building! Plus, the lift is broken!"); } 0 Share this post Link to post
I wanna make a message appear when the player uses a linedef, it works, but the message also comes up when the level starts which is not what i want
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