OpenRift Posted October 22, 2020 As much as I love source ports like PrBoom+ and Woof, the one thing that forever irks me is the default automap colors. And even when I try to configure them to the best of my ability, they're never completely right. Here's an example. Chocolate Doom Woof The dead giveaway is the line color on the secret door to my player marker's right. the far side of the sector is supposed to be brown, but instead it's yellow. I've done this test with other source ports as well and even Zandronum does it like vanilla. That being said, does anyone have any configs that get these colors more accurate? Or perhaps some suggestions on how to get this working accurately? 0 Share this post Link to post
fabian Posted October 22, 2020 (edited) Does it help if you set mapcolor_secr, i.e. "secret sector boundary", to 0? Edit: I think you need to set "line at sector with floor = ceiling" to 0. Edited October 22, 2020 by fabian 0 Share this post Link to post
OpenRift Posted October 22, 2020 8 hours ago, fabian said: Does it help if you set mapcolor_secr, i.e. "secret sector boundary", to 0? Edit: I think you need to set "line at sector with floor = ceiling" to 0. Thanks. Now, how do I disable the coordinates thing in the corner there? 0 Share this post Link to post
BlueThunder Posted October 22, 2020 The automap coordinates are always-on in MBF 0 Share this post Link to post
OpenRift Posted October 22, 2020 52 minutes ago, BlueThunder said: The automap coordinates are always-on in MBF Well that's annoying.... 0 Share this post Link to post
maxmanium Posted October 23, 2020 20 hours ago, OpenRift said: Well that's annoying.... Woof just added a toggle for it in GIT, keep an eye out for the release. 1 Share this post Link to post
FED Posted September 8, 2022 Hey man. Do you still have a config file with those color settings? 0 Share this post Link to post
fabian Posted September 8, 2022 2 hours ago, FED said: Hey man. Do you still have a config file with those color settings? https://github.com/fabiangreffrath/woof/blob/master/docs/mapcolors_vanilla.cfg 3 Share this post Link to post
FED Posted September 8, 2022 Thanks man. I'm a big fan of your work btw. 0 Share this post Link to post
FED Posted September 8, 2022 1 minute ago, FED said: Thanks man. I'm a big fan of your work btw. @fabian It was for you. I'm kinda new here and haven't fully figured out how this site works haha. 1 Share this post Link to post