Pseudonaut Posted October 26, 2020 Three is a Crowd Map01 UV-Max in 2:01 3i01-201.zip Map02 UV-Max in 5:51 3i02-551.zip 5 Share this post Link to post
Pseudonaut Posted October 31, 2020 Map03 UV-Max in 10:20 3i03-1020.zip Map04 UV-Max in 11:18 3i04-1118.zip Map07 UV-Max in 4:15 3i07-415.zip 2 Share this post Link to post
Luleta Posted May 22, 2021 (edited) Map02 UV-Pacifist in 1:20.37 3i02p120.zip 3 Share this post Link to post
TheV1perK1ller Posted July 20, 2021 MAP04 UV-Max in 6:47.77 - 3i04-647.zip 8 Share this post Link to post
vdgg Posted April 9 Heh, so I realized that there is a newer version (1.2) which is NOT at /idgames or DSDA. MAP04 and MAP27 seem not to be affected (no changes). I have no idea, what are we supposed to do now? @Scypek2 thanks for the WAD, now is 1.2 going to be final and uploaded to idgames? 3 Share this post Link to post
Scypek2 Posted April 10 I might still make a few changes to 1.2. I should upload it to idgames soon enough, you can feel free to make demos for it once I do! 1 Share this post Link to post
vdgg Posted April 11 This is great news indeed. Once it is announced, I will wait a certain grace period of 2/3 weeks, as WADs just happen to have some "this time very final indeed" modifications and then record something, and comment on the maps in my text files, I found this WAD very fun and intriguing at the same time, something I would be proud of pulling off myself. 2 Share this post Link to post
Scypek2 Posted April 15 The new MAP31 is now being playtested - once that's done, I believe the new version is good to go. The reworked version is gonna be the most nonlinear map of 3IAC, I'd love to see someone find the most efficient way to route it! The only problem is, it might need a whole new category... since one of the exits is available almost immediately. 1 Share this post Link to post