I'm making custom monsters with decorate, and I'm trying to make sortof like projectile, pseudo lost soul, monsters, which die as soon as they collide with the environment.
The problem is that I don't know how to make the actor do something, or jump to a specific state, based on collision.
I'm making custom monsters with decorate, and I'm trying to make sortof like projectile, pseudo lost soul, monsters, which die as soon as they collide with the environment.
The problem is that I don't know how to make the actor do something, or jump to a specific state, based on collision.
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