I'm trying to implement a switch that cycles between 4 states, using one of those old unused textures John Romero posted way back when, and I'm running into a surprising problem. The actual act of having the switch make a sequence of 4 things happen isn't a problem -- I could do that with voodoo script if I really wanted to -- no, the problem I'm running into is actually cycling between the 4 different textures. I've done some digging into a few WADs I have on hand and while I've found a couple that have textures like these, I haven't found a single one that actually implements them. Does anyone know how to make this work? I'm working with ZDoom's ANIMDEFS at the moment, though advice relating to the old ANIMATED or SWITCHES lumps is absolutely welcome. Or if there's a solution that doesn't use any of those lumps, I guess that works too. xD
Textures included for reference. Probably not necessary, but you never know.
I'm trying to implement a switch that cycles between 4 states, using one of those old unused textures John Romero posted way back when, and I'm running into a surprising problem. The actual act of having the switch make a sequence of 4 things happen isn't a problem -- I could do that with voodoo script if I really wanted to -- no, the problem I'm running into is actually cycling between the 4 different textures. I've done some digging into a few WADs I have on hand and while I've found a couple that have textures like these, I haven't found a single one that actually implements them. Does anyone know how to make this work? I'm working with ZDoom's ANIMDEFS at the moment, though advice relating to the old ANIMATED or SWITCHES lumps is absolutely welcome. Or if there's a solution that doesn't use any of those lumps, I guess that works too. xD
Textures included for reference. Probably not necessary, but you never know.
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