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Dunn & Dunn

Are there any maps from the IWADs you happen to enjoy, but other people probably don't?

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On 11/11/2020 at 3:30 PM, Dunn & Dunn said:

MAP06: Open Season does that, too. Especially with the music, it's a lot more eerie and mysterious.

Gonna agree with you on that, here.  The music really sells that isolation especially with all the backtracking you have to do on the map, and it just helps add tension while you walk past everything you've already killed especially with a good chunk of the map being pretty dark.  I also always admired the "reactor room" for how many levels it has.

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Another fan of E3M7 here.  Don't understand why people don't like the occasional puzzle.  It's a good puzzle before the final battle.  For Doom 2, I really like MAP26: The Abandoned Mines.  Not saying people don't like it, but it's not usually mentioned in a favorites list from what I've seen.  

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2 hours ago, General Rainbow Bacon said:

Another fan of E3M7 here.  Don't understand why people don't like the occasional puzzle.  It's a good puzzle before the final battle.  For Doom 2, I really like MAP26: The Abandoned Mines.  Not saying people don't like it, but it's not usually mentioned in a favorites list from what I've seen.  

Fancy seeing you here. 

I agree with E3M7, once you know the puzzle it's not that bad.

 

It's almost as though some levels in Inferno alternate between puzzle and action-packed maps. E3M5 is a teleporter puzzle, E3M6 is an open sandbox-like map, E3M7 is a puzzle, and E3M8 is of course combat.

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Ultimate Doom : E3M2

DOOM 2: Map 09, Map 27, Map 21, Map 12,

TNT: Map 08, Map 14, Map 27 and Map 30

 

 

I still havent finished plutonia, so Im not sure XD

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11 hours ago, Eric Claus said:

I actually like E4M1 even with it's flaws, but I enjoy American McGees compact high action maps in general.

I haven't really found any flaws with E4M1. It's a challenging map and I like it, too. You really need to conserve your ammo to take down all the enemies, including the Barons. Punch out as many spectres as possible and go for all the secrets, and you'll have just enough ammo to deal with the Barons in the NIN secret.

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For Doom it would be E3M6 - love the style.

Also DoomII's "The Chasm" has always been enjoyable as it feels different when compared to the other maps of the set. Add to that Map17 which I absolutely adore especially in coop.

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On 11/11/2020 at 3:29 PM, Salmon said:

Map 12: Crater from TNT.  I rarely see anyone mention this map unless it's to say that the "crater" itself is poorly drawn.  That may be true, but this map has such a great atmosphere otherwise.  For me it really nails that eerie sense of being on your own in an isolated, hostile facility.

 

Crater is my favorite TNT map. I think you're right it has so much atmosphere. I remember getting all secrets but then finding that weird hidden area that just goes

on and on and on. Not many items. No secrets. Just a huge area. It creeped me out, which is hard to do to me bc I've played Doom since 1993.

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No one ever seems to mention Map04 (the Focus). I think it's one of the best Doom Iwads and it's really influenced my mapping. 

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On 11/24/2020 at 3:31 AM, Cinnamon Killjoy said:

Most of TNT... :P


I don't think TNT is fully deserving of the bad press it gets. Granted, it's my least favourite of the IWADs, but it's by no means bad.

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On 11/12/2020 at 11:11 AM, Job said:

I don't know why, but I really enjoy both the 4th map in Doom and the 4th map in Doom 2. Command Control and The Focus just do it for me. Well-designed, brief bite-sized maps. I prefer the music in Map 03, more than the track in Map 04, but Kitchen Ace is tops. 

 

6 hours ago, PeterMoro said:

No one ever seems to mention Map04 (the Focus). I think it's one of the best Doom Iwads and it's really influenced my mapping. 

Fellow Map04 aficionado here, brother. 

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