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Roebloz

[EPISODE 2 RELEASED!!!!] Doom 32x: Delta Version

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I don't know if you can get ahold of saxman, the creator of a lot of the Doom 32X utilities, but I remember, at one point he made a modified ROM that had more levels in it, so there's a chance you could have all the levels in one ROM instead of separate packs

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1 hour ago, Death Egg said:

I don't know if you can get ahold of saxman, the creator of a lot of the Doom 32X utilities, but I remember, at one point he made a modified ROM that had more levels in it, so there's a chance you could have all the levels in one ROM instead of separate packs

The levels themselves aren't the problem. There is just not enough storage in the 32x ROM to have all the textures of Episode 1, 2 and 3 at the same time. For example e-doctor was able to cram all of Doom 1's maps inside and they ran (Laggily) with the limited amount of textures. Here, we aim for good performance with a good amount of PC textures. (Episode 3 will be more faithful to the PC original in terms of textures since a lot of the textures are reused as opposed to Episode 2)

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E3M2 and none other than E3M5 have been ported, and they barely gave me any trouble! (Okay I sorta cheated with E3M5 by using the Jaguar Doom map but restoring things to be a bit more PC accurate, I simply did that because otherwise I would have needed to cut huge areas.) Expect a video soon.

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9 hours ago, Dexiaz said:

BTW, will it be the Episode 4 here? In OP I see only the first 3 episodes.

Considering how hard it was to port the Episode 4 maps with fixed geometry (Because Episode 4s maps are big enough to make the game crash) no, I am going for the original 3 Episodes. (And hey, Thy Flesh Consumed wasn't released at that time, so Episode 1-3 would have been the best they could do)

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Update on GBA Delta: It's going great!

 

Anyways, I have ported E1M1-E1M5 and I'm starting E1M6 today. If anyone is wondering for a release, I'd say early February the end of this week. For the time being, here's some photos:

Spoiler

129303200_E1M1(1).png.91462da750a25baaec7161095f9b5e18.png        648837762_E1M1(2).png.0abf1a6460230240bdcddfa1fc549356.png

Start to E1M1                                      That squiggly slime area

 

1942125073_E1M2(1).png.de9e313ba2c919a4bfc2ed07140fce93.png        1016097781_E1M2(2).png.791c50e8a236b96901ecc9004b4634db.png

Start to E1M2                                     Ah, chainsaw! The great communicator!

 

1712666363_E1M3(1).png.b8dd58bee35b92d9b04804dc4c66af9c.png        487508303_E1M3(2).png.b026cc27809c67ab50498425930c704f.png

Start to E1M3                                     The slime pit

 

2132511483_E1M4(1).png.54426009c0863cde819902edd9376727.png        562783396_E1M4(2).png.8abea541d8c37ce3721a462fa5b4999e.png

Start to E1M4                                     This area runs really bad

 

1133857716_E1M5(1).png.bce208c53198ac65af32e7b13d380e33.png        1289979730_E1M5(2).png.86d442f24c12a0cf0f496490dab36968.png

Start to E1M5                                     What satanic shenanigans are happening here?

 

Edit: Just finished E1M6, 7 , and 8 today, so the release will be much earlier (the end of this week should be the release hopefully).

Edit Edit: E1M9 is finished! Based it on the original Jaguar map but changed geometry/textures accordingly. Now all thats needed is polishing.

Edited by Wavy

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