lubba127 Posted December 8, 2020 I'm making a map set that is meant to be played from pistol start on each map. I'm using gzdoom builder editing, if thats important. 0 Share this post Link to post
1 xvertigox Posted December 8, 2020 Depending on the port you're targeting you could use MAPINFO to force pistol starts (ResetHealth). There are ways to force pistol starts in vanilla by killing the player at the end of each map and having the corpse cross a map exit line. 1 Share this post Link to post
2 Juza Posted December 8, 2020 An universal way to do it is to have the player killed at the same time as an Icon of Sin is killed. One way to do this is to teleport them inside barrels, with the IoS nearby. 1 Share this post Link to post
0 lubba127 Posted December 9, 2020 4 hours ago, xvertigox said: Depending on the port you're targeting you could use MAPINFO to force pistol starts (ResetHealth). There are ways to force pistol starts in vanilla by killing the player at the end of each map and having the corpse cross a map exit line. oh ok, thank you! 0 Share this post Link to post
I'm making a map set that is meant to be played from pistol start on each map. I'm using gzdoom builder editing, if thats important.
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