Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Not Jabba

Cacowards 2021 Mentionation Thread

Recommended Posts

25 minutes ago, AD_79 said:

 

This is a very bold claim to make in the face of BTSX, Ancient Aliens, or even the recent Time Tripper. Personally, I don't think it matches up to those.

 

On that subject: Time Tripper for the soundtrack award. msx has done a fantastic job with this, penning a killer soundtrack that is all at once ethereal, mysterious, energetic, and complex without sacrificing memorability. "The Forever Plane" in particular may be one of my favourite tracks ever paired with a Doom project. Bonus points for providing both tracker and MIDI renditions.

 

I personally like it a lot, its full of mood and atmosphere, just the things i like on Doom.

And being a oneman megawad with oneman made music, well i think it hit most of the spots a good soundtrack needs to have.

Even if it may not be up there with those mapset for you, you can't say its bad.

 

But, please, that statement wasn't made to disregard anyone else work.

I really like the music you make, too.

So take it as i'm just in love with that mapset as no other ;)

Share this post


Link to post

Danlex's beautiful Lullaby definitely deserves recognition in some form. This map is stunning, creative, challenging, fun and ethereal.

 

 

Share this post


Link to post

+1 Doom: Damnation

-------------------------

This megawad is absolutely amazing, especially when played with Dox's Brutal Doom. I wasn't sure what Ofisil meant when he said he designed it with gameplay and atmosphere as the main focus, as opposed to purely visual appealing level design. Once I played it myself, it all made sense. Highly recommend giving it a try.

 

+1 Oops! All Grey Boxes

-----------------------------

This mapset is just awesome. 100% the sh*t. At first, the name didn't draw me in, then I saw it posted in this thread, and yeah, holy crap is it worth playing. The design is genius and the flow of each map is perfect imo. I highly recommend this map, and also highly recommend playing this map with the Hellrider mod by Endie, and the Critical Shots mod by Mikk. Those 3 mods were meant to go together and kind of gives a Hotline Miami feel to the gameplay and visuals.

Share this post


Link to post
On 2/17/2021 at 5:15 PM, taufan99 said:

An Espi Award for Jim Valavanis @jval. As a Pascal programmer, he has been developing a lot of DOOM-related stuff, from his trademark source port DelphiDoom and its sister FPCDoom, to a reimplementation of Radix: Beyond the Void (playable, with sporadical update) and In Pursuit of Greed (currently incomplete), to unique and helpful modding programs such as the Voxel Editor, Terrain Generator, and more recently, WAD Painter.

His dedication deserves more attention from everybody, especially mappers alike and Pascal enthusiasts.

 

^

Exactly this.

Share this post


Link to post

+1 for Heartland

 

Seriously some cool stuff. Also, makes you try the Eternity engine. Which is a good thing right? :)

Share this post


Link to post
1 hour ago, sapphics said:

+1 for Heartland

 

Seriously some cool stuff. Also, makes you try the Eternity engine. Which is a good thing right? :)

Agreed. Heartland is epic.

 

Share this post


Link to post
Posted (edited)

We are having a good year start for wads. My mentions for now:

 

Heartland

Lullaby

Time Tripper

Micro Slaughter Community Project

DBP33: Rainy Days In Casablanca

Share this post


Link to post

+1 for DBP32. Also adding onto the love for Lullaby. I'm liking Time Tripper, but I'm getting some really bad HOM effects that's really detracting from my enjoyment, and idk if it's the levels or something on my end causing them. 

Share this post


Link to post
Posted (edited)

I would like to second the various mentions of @jval on this thread. I have used his PTree extensively and in short succession he has turned out useful tools that reduce the workload of mappers by sometimes hours. Not only that but he usually responds quickly to input from the community and has often inserted updates, bugfixes and new compatibility options within days or even hours from receiving it. Here's an overview since the 10th of December: (and I have probably missed a few ;)).

December 11th: Terrain Generator that creates large landscapes with slopes etc..

February 15th: WAD Painter 

February 21st: Doomtree, an ofshoot of PTree, that doesn't just create the trees but also makes them into sprites and all that jazz, streamlining the process of making your own tree quite a bit (as I can attest to personally :p)
February 27th: DOOMROCK
March 6th (just now): ENDEDIT, an editor for the End Screen in Doom.

 

 

Edited by Peccatum Mihzamiz

Share this post


Link to post
Posted (edited)
13 minutes ago, Peccatum Mihzamiz said:

I would like to second the various mentions of @jval on this thread. I have used his PTree extensively and in short succession he has turned out useful tools that reduce the workload of mappers by sometimes hours. Not only that but he usually responds quickly to input from the community and has often inserted updates, bugfixes and new compatibility options within days or even hours from receiving it. Here's and overview since the 10th of December: (and I have probably missed a few ;)).

December 11th: Terrain Generator that creates large landscapes with slopes etc..

February 15th: WAD Painter 

February 21st: Doomtree, an ofshoot of PTree, that doesn't just create the trees but also makes them into sprites and all that jazz, streamlining the process of making your own tree quite a bit (as I can attest to personally :p)
February 27th: DOOMROCK
March 6th (just now): ENDEDIT, an editor for the End Screen in Doom.

 

 

I was about to make a repost of my original with all the stuff he has released so far. Both in community and in PM's its nothing but wonderful. Aside seemingly having the ability to pump out new programs at an insane pace, Jval also manages to write programs that not only are fully featured from the get go, but laso have an instantly useful use case, much like how @MTrop's utilities (Another nominee if you ask me!) are.

 

The single most defining trait however has to be Jim's character. The man is humble to the point where even humble itself would want to ask him to turn it down a notch :P

 

This has to be nominee at the very least. Jval really is the total package of a Doom community member whose work and the vast variety of it speaks for itself.

 

PS: Soon: More Jval news in Wadazine.

Share this post


Link to post

I had to join just to give a recommendation for Time Tripper! Fantastic! Every level is a surprise. New monsters, altered monsters and imported monsters. I've played this through four time now. Brilliant!

 

Time Tripper

 

Share this post


Link to post

+1 Lullaby

 

If there was a 30 years Cacowards top 10 in 2023, it will probably make the top 3. It is so amazing that with me been a more classic-style mapper I doubt I'd have the patience to create something like this. Maybe I'll try my luck at something like this in 2023 and probably fail miserably compared to this.

Share this post


Link to post
Posted (edited)

Considering his many, many contributions to the community since 1993 as a webmaster and programmer who previously maintained (and still helps out in other ways) the idgames archive and his continued, diligent work on the DoomWiki to this very day, I think Xymph should be considered for an Espi Award. Another person I think should also be considered for one is Graf Zahl for his immeasurable contributions to advanced Doom sourceport development for the past 16 years.

 

Both of them are highly deserving in my humble opinion.

Edited by Biodegradable

Share this post


Link to post
Posted (edited)

Surprised nobody's nominated Doom 2 In Spain Only yet, it's a very unique and solid mapset.

 

Also: +1 Heartland

Share this post


Link to post

Bourgeois Deathmatch, which despite its name, is some of the most fun I've had in a singleplayer WAD in recent memory

Share this post


Link to post
Posted (edited)

Nominating for Mockaward. Yes, I know the Mockaward is dead.

 

Nevertheless, I think Plutonia 7 carries the spirit of 1998's "Mockery" more than any of the wads that won the award since 2011. It manages to have a creative joke or gimmick to almost every map, parodies various different mapping styles and tropes in the Doom community, and it does so using only Boom features.

 

If the Mockaward is to stay dead, then the next best option is probably Machaward, because this megawad is not only funny, but also creative. Map11 is a standout example for the creativity in this megawad, and it shows that a lot of effort went into its creation.

Share this post


Link to post

+1 Heartland 
+1 Time Tripper 
Easily neck-to-neck in quality, which is a testament to how mind-boggingly talented msx is given its their first WAD

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×