Silhouette 03 Posted December 21, 2020 (edited) This is my second try at Building a Doom map. My first map was an Ultimate Doom, So I thought I'd have a go at building a map in good ol' Doom 2.The map is inspired by Inferno, Thy Flesh Consumed and a little bit of Sigil. The map has a mostly hellish, cavernous vibe with difficulty being around the latter parts of Doom 2. Should take around 15 minutes to complete. I really hope you enjoy. Replaces Map 05 of Doom 2. Credits: @Diabolución for the midi suggestion( just thought I'd thank you for suggesting an awesome Midi) Specifics: Name: Purgatory Map format: Doom 2 format Ports tested: GZDoom version 4.4.2, IWAD: Doom 2 Music: Alice-midi by @Jimmy Gameplay: Singleplayer Difficulty settings: Yes Multiplayer placement: No Build time: Two months( more or less) Requirements: freelook and jumping not permitted, nor is it necessary Thank you for playing and for any helpful comments and tips! updated download below Spoiler Edited December 22, 2020 by Silhou3tte : Specifics needed to be updated 0 Share this post Link to post
Biodegradable Posted December 21, 2020 Which map in Doom 2 does this replace? 0 Share this post Link to post
Silhouette 03 Posted December 21, 2020 9 minutes ago, Biodegradable said: Which map in Doom 2 does this replace? Map 05, sorry, I knew I forgot something. 0 Share this post Link to post
The Lone Wolf Posted December 21, 2020 @Silhou3tte your map is unnecessarly hard not bad but also annoying. I finished it in UV about 20mins. I won't spoil anything what inside of it but as I said if a newbei or a person with no patiance most probably hate your map and give up. So my points are: ⚫Map design 3/10 ⚫Monster placement 7/10 ⚫item placement 7/10 ⚫Music 10/10 ⚫Over all 6,75/10 0 Share this post Link to post
Silhouette 03 Posted December 21, 2020 1 minute ago, THE IMP said: @Silhou3tte your map is unnecessarly hard not bad but also annoying. I finished it in UV about 20mins. I won't spoil anything what inside of it but as I said if a newbei or a person with no patiance most probably hate your map and give up. So my points are: ⚫Map design 3/10 ⚫Monster placement 7/10 ⚫item placement 7/10 ⚫Music 10/10 ⚫Over all 6,75/10 I was worried about the difficulty being too high. I wanted to make the map challenging, but also give the player some advantage over the opposition. I'll keep your criticisms in mind for any other projects. Thank you for your time. 0 Share this post Link to post
Silhouette 03 Posted December 22, 2020 Just realized that I added a second spawn point and forgot to add screenshots. updating now. Enjoy! Purgatory.7z 0 Share this post Link to post