Ar_e_en Posted December 24, 2020 (edited) I'm working on a possible project that requires me to change the Baron and Knight sprites. I also have to change the Baron fireball sprite to something that isn't green, so I made a few test sprites for you to judge. The green one is for comparison. 2 Share this post Link to post
Nevander Posted December 24, 2020 I choose muted red because it looks like the Doom 64 projectile. 13 Share this post Link to post
Ar_e_en Posted December 24, 2020 (edited) Maybe I might combine some elements from multiple choices (example: use Bright Blue for the fired sprite, but use Muted Blue for when the sprite hits something and disappears). Also the image may be a bit blurry (at least on my end?), so I'm posting a smaller one that isn't transparent here: 1 Share this post Link to post
seed Posted December 24, 2020 6 hours ago, Nevander said: I choose muted red because it looks like the Doom 64 projectile. Same here, it is most fitting IMO. 1 Share this post Link to post
ReaperAA Posted December 24, 2020 Either muted orange or muted red (or something inbetween them) 1 Share this post Link to post
Gez Posted December 24, 2020 I like the yellow and orange one; it really looks like a fireball. 3 Share this post Link to post
DesecratorJ Posted December 24, 2020 7 hours ago, Nevander said: I choose muted red because it looks like the Doom 64 projectile. 1 hour ago, seed said: Same here, it is most fitting IMO. I always thought it was more looking like "Bright Red". I guess it's because of my eyes being fucked up. 0 Share this post Link to post
seed Posted December 24, 2020 14 minutes ago, DesecratorJ said: I always thought it was more looking like "Bright Red". I guess it's because of my eyes being fucked up. No, I actually thought the same, I'm pretty bad with color nuances and their names lol. Would have never thought it's actually "muted red". 1 Share this post Link to post
Doomkid Posted December 24, 2020 (edited) Doom does have a muted red which is used for Player 4 traditionally. This fireball is more like deep red. I know this seems like playing semantics, but Doom has all 3 shades and they do have different looks to them 1 Share this post Link to post
Ar_e_en Posted December 24, 2020 (edited) 9 minutes ago, Doomkid said: Doom does have a muted red which is used for Player 4 traditionally. This fireball is more like deep red. I know this seems like playing semantics, but Doom has all 3 shades and they do have different looks to them DeHacked color shenanigans is partially the reason why I have to change the fireball sprite. Also, the names are there just to signify the different colors for the poll, I chose the names mostly keep track of the different colors for myself. 1 Share this post Link to post
BladeWolf Posted December 24, 2020 Make 'em shoot electricity, and get a black robe for them. *UNLIMITED POWER* 0 Share this post Link to post
Zulk RS Posted December 24, 2020 It was a three-way split for me between Muted Red, Bright Blue and Muted blue. In the end I voted red because that's what it was in Doom 64 1 Share this post Link to post
Biodegradable Posted December 24, 2020 I voted for Muted Blue myself. I think the contrast with the Baron's red palette would work really well. 1 Share this post Link to post
NoXion Posted December 24, 2020 27 minutes ago, Biodegradable said: I voted for Muted Blue myself. I think the contrast with the Baron's red palette would work really well. FIREBLU wants to know your location I went for Yellow and Orange, although Muted Red also looks pretty good. 1 Share this post Link to post
URROVA Posted December 24, 2020 i like bright blue, like a blue fireball. also adds variety to the enemy bullet colors, arachnotron ball is green, imp mancubus and revenant balls are red orange and yellow, caco balls are red/purple. 1 Share this post Link to post
Bingo Johnson Posted December 24, 2020 I play with Random Criticals and i've set the criticals to blue, because it's way hotter than red. It also looks nice. 0 Share this post Link to post
Ar_e_en Posted December 24, 2020 3 hours ago, URROVA said: i like bright blue, like a blue fireball. also adds variety to the enemy bullet colors, arachnotron ball is green, imp mancubus and revenant balls are red orange and yellow, caco balls are red/purple. I agree, the Baron fireball has a uniqueness to its color in comparison to all the other color projectiles. Personally - I like "Bright Blue" and "Yellow and Orange", but a lot of people seem to like the "Muted Red" colors, so that one might have some potential. But don't let me sway your judgement :) 0 Share this post Link to post
ReaperAA Posted December 24, 2020 On a second thought, I am starting to really like the bright blue as well. 1 Share this post Link to post
TheHambourgeois Posted December 24, 2020 (edited) 9 hours ago, Doomkid said: Doom does have a muted red which is used for Player 4 traditionally. This fireball is more like deep red. I know this seems like playing semantics, but Doom has all 3 shades and they do have different looks to them Yeah I think a more accurate terminology would be light/saturated instead of bright/muted but it's clear enough from the pictures. Fwiw I like muted red the most for D64 reasons, but bright blue and yellow and orange are also contenders. 0 Share this post Link to post
Ar_e_en Posted December 25, 2020 2 hours ago, SilverMiner said: Mmmm, cotton candy Great, now I can't unsee this. 1 Share this post Link to post
URROVA Posted December 25, 2020 2 hours ago, Dark Pulse said: Chartreuse. i didnt know that was a color until now. thanks 0 Share this post Link to post
DynamiteKaitorn Posted December 25, 2020 Eventhough I absolutely hate it, Red would make the most sense since it'd fit with imps and cacodemon's projectiles (at least somewhat). 1 Share this post Link to post
Spie812 Posted December 25, 2020 I'm partial to yellow orange since that's not really a color shared by other projectiles, which would make it stand out a bit more and be easier to identify in combat. 1 Share this post Link to post
Yandere_Doomer Posted December 25, 2020 whaaat?! no option on the poll for purple? shame...tsk..tsk..tsk 1 Share this post Link to post
AtticTelephone Posted December 25, 2020 2 minutes ago, Deathclaw886 said: whaaat?! no option on the poll for purple? shame...tsk..tsk..tsk That's because the Doom palette didn't have many shades of purple, and most of them are on the Pinky. 1 Share this post Link to post
Yandere_Doomer Posted December 25, 2020 Just now, AtticTelephone said: That's because the Doom palette didn't have many shades of purple, and most of them are on the Pinky. oh i see, im actually digging the muted blue. red seems too overdone in my opinion, the imp fireball is red, the mancubus fireball is red, the cacodemon is.....red and blue? screw it..... the cacodemons is FIREBLU. but an all blue projectile would be new and refreshing[in a painful way, if you know what i mean] after all, a blue flame is the hottest... 1 Share this post Link to post
Ar_e_en Posted December 25, 2020 17 minutes ago, Deathclaw886 said: whaaat?! no option on the poll for purple? shame...tsk..tsk..tsk 14 minutes ago, AtticTelephone said: That's because the Doom palette didn't have many shades of purple, and most of them are on the Pinky. I actually tried to create a purple fireball, but it looked awful. 3 Share this post Link to post